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What do game modelers mainly do?
Game modeling refers to the scene, characters and props in the game designed in proportion, which is an animated architectural model of the scene created by the designer for the game.

In the game, there are various types of models, including building model, scene model, animation model, character model and props model used by characters. Game model's production will eventually be applied to the game engine, and only in the game can the model's texture and people's imagination be reflected. In the game, the scene props have the most models and occupy the most resources, just like the knives you usually see. Designers have to carefully color and polish in many aspects to make it look cool in the game. Game art production has also ushered in a brand-new production concept, such as ZBrush, Mudbox, UE4, Unity, CryEngine and other software to liberate our hands and brains, so that we no longer rely on the mouse and parameters for modeling.

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