Current location - Education and Training Encyclopedia - Resume - How to paste the illusion on the front and back of the model?
How to paste the illusion on the front and back of the model?
1. Select the surfaces to be paved and group them. The ground is a group that needs global mapping.

2. Create a new material and drag the texture into it.

3. Map the texture connection label -—WorldAligendTexture (equivalent to converting scalar into vector).

4. Then split the image size into three vectors, makefloat3, and spread it on the X plane, so you only need to adjust the size ratio of the X axis, and set the size ratio according to the material mapping ratio, and the YZ axis remains unchanged.

5. Enlarge the adjusted size to the required multiple, and the numerical value can be converted into parameters, which is convenient for adjustment on the sample ball.