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Which style of illustration is good for employment? Is national tide illustration easy to use? Is it easy to find a job after graduation?
Is it good to study illustration and get a job? The employment prospect of illustration is still a good career. With the development of modern science and technology and modern tools, the prospect of illustration major in art colleges has begun to become broad. The traditional graphic design method using image processing and text arrangement is not enough to attract customers' attention. In contrast, the free elements, passionate creativity, dazzling and fashionable colors and expressions contained in illustrations can infect people's emotions, and make people gain visual pleasure and insight into life while obtaining commodity information. Illustrators can control their own time according to their needs, and sleep until they wake up naturally or burn the midnight oil with passion; Illustrators can have time to attend some high-level parties, watch outstanding contemporary works and exchange experiences with celebrities in the industry. Illustrators can also pack their bags and stay away from the hustle and bustle of the city. At the same time, they can use laptops and wireless networks to keep close contact with the outside world, stay in some scenic places for half a month, let their bodies and minds reach their best, and complete wonderful ideas through mobile office. Once commercial illustration was born, it was quickly released to the public with the help of various advertising media, and went to the public in a short time. Thousands of people's attention and dazzling images will form a visual trend, lead the fashion and bring economic benefits to illustrators. This sense of accomplishment and the happiness in it are difficult for ordinary people to understand. Compared with the traditional art form, commercial illustration is closer to the audience and life. Now many industries and fields show a strong desire for CG illustration technology, such as comics, film and television animation, original game paintings, picture book novels, publication illustrations, cartoon modeling design, advertising illustrations, education, network and so on. The market demand continues to be strong, and the salary of talents naturally rises. As a result, various types of illustrators, such as animators and original game painters, were born, collectively known as illustrators. Illustration has a good employment prospect. The development of the original game painting is not long, and it has already formed a market scale abroad. However, the game industry in China is still in its infancy, but the development speed of the domestic game industry is amazing. However, with the rapid development of the game industry, the talent demand of original game painters has doubled. But it is a pity that the number and quality of students in illustration training schools are always in short supply, which leads to the original painting industry spending a lot of money for a talent. The original painting talents are not only well-paid, but many famous game companies have expressed their preference for talents who have participated in the vocational training of the original painting, which invisibly promotes the original painting talents who have been trained in the original painting to a higher level, and the future is limitless. The employment of illustration industry can be summarized as three major employment advantages: First, the employment competition is small. According to the data of a well-known recruitment website, among the 6,543,800,000 domestic painting practitioners, there are no more than 500,000 people who can really serve as original game painters, children's illustrators and animation painters, and the talent gap reaches 200,000, which is expanding year by year; Second, a high salary is a must. Generally, the industry related to painting, after running in with the grassroots of enterprises, will generally earn more than 50 thousand a year; Third, there is a lack of professional illustrators, especially original game painters and children's illustrators. More illustrators have sprung up like mushrooms after rain, and the demand for illustrators has increased again and again, but none is available. However, how to make many new illustrators familiar with this industry and really get rich returns? Let's look at the following four stages: (1) Survival stage: Can you draw an excellent cover illustration every week? If possible, try to find a magazine or weekly, and draw from the cover. If you can sign the contract, after two months, your payment income will stabilize at a basic figure. (2) Initial growth stage: Can you master a variety of mainstream painting styles and be familiar with the illustration market in comics, illustrations, advertising and other industries? If possible, draw publications and contact with advertising companies, animation companies and game companies. After two or three months, your income is expected to increase by 50%- 100% compared with the previous stage. (3) Moisturizing the well-off stage: Can one third of income be used as social expenditure? If possible, contact the heads of TV stations, film and television post-production companies, film crews and event planning companies, establish good cooperative relations, and promise to give them business commissions. After half a year, your income is estimated to exceed the sum of the previous two stages. (d) Free Stage: Can you run a large-scale project and pay the start-up fee in advance? If the answer is yes, then find a project or plan a project to cooperate with the company. Active creation is more profitable than passive order taking, but it also has risks. Of course, the monthly income will also rise to another height. When implementing the first and second articles, you must have: a fixed working environment, computer or handwriting board and other equipment, and a certain number of successful works for display. Of course, you must be familiar with the market situation of CG and commercial illustration, and the professional situation of animation, comics, original game paintings, art design, picture book novels and other industries. The most important thing is that you should understand the mainstream illustration types and painting styles, which is the key to your work being adopted and avoiding detours. When implementing Articles 3 and 4, you must (probably already) own: a private car, several VIP cards of member clubs, the signing right of 1-2 entertainment center, the cash control right and, of course, the fame of famous artists. Which job prospect is better, illustration or original painting? Which one is suitable for girls to study? Is there a better school or the first place to bring a female ostrich?

Before 20 10, the employment of illustrators was better than that of original paintings. Since 20 10, with the rise of smart phones and mobile games on the internet, the game industry has been greatly developed, and the corresponding original painting industry has also been well promoted, resulting in a very high demand for talents in this field. From the perspective of employment and salary, the original painting has surpassed the illustration. If you learn, you can give priority to the original painting.

2. Which is more difficult, the original painting or the illustration?

Judging from the difficulty, the original painting and illustration are almost the same. Although the original painting is more casual, but now with the increasing demand for exquisiteness in the game industry, the original painter needs to make more exquisite pictures. If it is not done well, it will make the model partners behind more entangled. From this point of view, the original painting is a little more difficult than illustration, but the salary of the original painting is very high and easy.

Third: it is meaningless to know only the original paintings and illustrations, but knowing is the last word.

In fact, no matter what the difference between the original painting and the illustration is in employment prospects or learning difficulty, it is important or not, because it is meaningless and valuable to stay at an understanding level. What is really useful is to be able to engage in one of these two industries and really improve your ability, rather than just being a bystander. There are many promising industries in this world. If we are just a spectator, we can only be spectators.

If you want to improve your original illustration ability, you can listen to the original illustration course that my master broadcasts live online every night, as well as related software and tutorials. Do not need any economic expenditure. Only by learning from the master every day can you become a master. If you want to learn, you can go to his original painting illustration to learn the skirt: the number at the beginning is: 239, and the number in the middle is: 869. It's nothing to understand only from the literal level. You can first look at how masters play with original paintings and illustrations, how to create works, how to think, and how to express beauty incisively and vividly. These things need to be obtained through experience, but what they get on paper is superficial, and they never know that it needs to be put into practice.

The fourth part _ Tuotuoxing that Wu Wu cut the chimney.

In recent years, with the development of computers, more and more work is done by computers, and the development speed of animation specialty is getting faster and faster. In recent years, more and more people are engaged in original paintings and illustrations. Although more and more people are engaged in this field, many people still don't know the difference between original painting and illustration. So what's the difference between the original painting and the illustration?

(1) The design content is different.

The original artist of the game needs to design the art scheme of the whole game according to the planned copy, which provides standards and basis for the post-production of game art (models, special effects, etc.). ). Illustration mainly deals with the setting of game characters and the design of art scenes built into the game.

(2) the composition is not

Same.

The original painting of the game includes two kinds: concept map design and production map design. Concept map design mainly includes style, atmosphere, setting of main characters and scenes. The original painting design is more specific, including the design of all props, characters, monsters, scenes and game interfaces in the game. Game illustration includes game propaganda illustration, game character setting and scene setting.

(3) Different applications.

The original painting of the game serves the research and development of the game. We should not only maintain the unity of the whole game, but also ensure the production of artistic links such as stylists.

Illustration, a well-known form, is a picture interspersed with words. Nowadays, illustrations have more applications in business, such as film and television posters, books with pictures, advertisements, cartoons and so on. Its picture is more complete and detailed. Many people will pay attention to such beautiful pictures when they first come into contact with painting.

The original painting is an important independent work, which is convenient for the industrial production of animation games. Taking the game industry as an example, the original painting is mainly aimed at the construction of 3d modelers. Simply put, the original painter is biased towards design, and the costumes and accessories of the characters must be clear, so that the team work can be smoother.

There is also a great difference between the content of work and the stability of work. The work of the original painter is relatively fixed. If he belongs to a company, he will always have a relatively stable income. Illustrations, usually in the form of contracts, are paid according to the framework and difficulty.

Therefore, I personally think that the original painter is more stable, but it also depends on whether the company undertakes more projects, whether the illustrator is more free and whether the nature of work is more flexible.

The biggest difference between the original game painting and the illustration is that the original game painting emphasizes the sense of design, while the illustration emphasizes the aesthetic feeling. The job of the original game painting is to draw the concept map of the characters or scenes for the game project. Concept maps are not for publicity, but for modelers' reference. Illustration is mainly for beauty promotion, that is, external publicity. The game posters we usually see are all drawn by illustrators. One is internal and the other is external. Therefore, the original painting of the game does not require high details. You just need to design a distinctive character. Illustration is to draw in a beautiful and attractive direction.

Because of the strong design ability, the original painter of the game should have a certain understanding of various cultural elements and be familiar with common elements such as Chinese style, Japanese and Korean style, European and American style, so that the designed characters are unique. Illustrators have high requirements on the expressive force of color and composition, and the illustrations drawn should leave a deep impression on those who have seen them.

On the basis of painting, illustrations and original paintings of games are basically common. Illustration and game original painting are both a kind of art painting, so they are basically the same on the basis of art. Illustration and game original painting should master sketch basis, color matching, composition, light and shadow, etc. It is equivalent to two branches growing on a tree. Therefore, the basis of painting must be mastered.

In short, the original game painting and illustration are both one kind of painting. They enrich the types of painting industry, meet different business needs, and make the painting industry broader.

V. How to apply for a job For the small partners who learn the original painting of the game, the main points should be remembered.

1. Seize the opportunity to live on campus.

Some game companies set aside some jobs for fresh graduates every year, and the government has corresponding subsidies, loan concessions or policy support, as well as the consideration of cultivating new people to replenish blood. Therefore, HR's requirements for works are far lower than social recruitment. If you miss the school move and want to enter a better game company, you may have to accumulate experience from a small company and continue to struggle.

2. Distinguish the difference between the original game painting and the game illustration.

The work of the original painting in the game production process is mainly to provide a design scheme, that is, to draw the original copy of the project into a concrete image. The core of this work is design, followed by painting. I saw a large number of predecessors of the original paintings on the Internet using illustrations to show people, because illustrations can show off their skills and attract powder, and also allow painters to experience the fun of creation. But the original painting can't be regarded as creation to a certain extent, at least we can't let ourselves paint at will, but we just work hard on the three views over and over again. Even many projects are collaged around the internal material library to unify the style.

The job of finding the original painting is to train according to the needs of the original painting work to ensure that the basic skills of painting and design are unbiased; Illustration, that is, Mei Xuan's works emphasize expressiveness, and the requirements for basic skills will be countless times higher. In addition, most game companies are reluctant to spend money to raise a beautiful publicity. Most of this work is done by freelance retail investors, a few jobs are highly competitive, and most of them have original painting experience. Newcomers have no chance to compete directly with these people.

Pay attention to the popular game style and practice according to it.

Many game companies have their own successful project cases, so the follow-up projects will fully refer to the experience of this game, and most of them have some style inheritance, such as Sword and Home after Lilith's Legend of the Knife Tower, including other R&D and agent games similar to Q villains. My experience is that when preparing my resume, I should first look at the top 50 mobile games, make a good analysis of the most popular games, and look at their world outlook, screen design, color matching system, etc., and then practice this type of game style. The practice method can be to play these games first, then insert an imaginary character into the world view and set the correct gender, age, personality, clothing and equipment, attack style, etc. , simulate the real project settings, and then complete the design. In this way, you will have a work that is closest to the real project. If you save 5- 10, you will look very professional on your resume, which seems to be of no benefit to experienced original painters. At this time, HR will give you a chance.

4. Ensure continuous learning and prepare for long-term fighting.

Painting learning is a process that needs a lot of training and accumulation. Even if the competition is fierce, you can learn the basis of painting through the sharing and summary of a large number of predecessors on the Internet to ensure adequate training, but the aesthetic and design ability still depends on certain concentration and flexible use of methods.

Is national tide illustration easy to use? Look for a job after graduation, okay? National tide illustration needs painting foundation, such as the most basic sketch foundation and color foundation. Without these two foundations, Guo Chao's paintings are not very easy to learn. Although the national tide is a trend in the future, it needs a very strong painting foundation. We should have a sense of innovation and integrate the national trend into modern design. Only in this way will there be a market in the future. If the painting is good, it will not be a problem to find a job in the future.