0 1, rage boxing (rage power gloves)
In Boston Park, you will meet a mutant giant swan, kill it and search for its body.
02, Clinique's teeth (poisoning+bleeding machete)
In Danwich Drilling Equipment Factory, come to the excavation site occupied by predators, go down the stairs to the bottom of the mine, and then go to the end along Canyon Road to open the door. Go all the way down the narrow digging valley, then find the stairs leading to the bottom, and then find another iron gate. Walking through the iron gate, you will have hallucinations and see the scene before the workers were killed. When seeing the scene shown in the picture, a group of workers were tied and knelt on the ground. The illusion disappeared and a deep well appeared in the mine. Swim to the bottom of the deep well and you will find a horizontal water hole. Swim to the end and find an altar, and pick up "Klingwell's teeth" from it.
03. The axe of Guguna (repelling+bleeding axe)
The axe of Guguna, the special effect is to strengthen the repelling effect and make the target lose blood. As soon as the tiger ignores the comics, the position is in the showcase on the left.
04. Accounts (iron serrated knife)
You can recruit Smiling Wright in a random place and let him manage a level 3 weapons store to buy this saw. The recruitment condition is that the total population of villages on the same supply line exceeds 30, and it can be discussed if there is a three-level arsenal.
05, Pickman's knife (bloody field knife)
At the Pickermann Gallery, go straight ahead and see Pickman besieged. After saving him, he will thank you. You can find this knife in the hidden box he designated.
06. Big Jim (small shotgun wrench)
In Walden Lake near the Sunshine Coast, there is a drainage pipe that can go in and put it on the table against the wall.
07. General Zhu's Revenge (Machinist's Sword)
Go to Gushan canteen, which is a wild restaurant. Chatting with the boss Trudy in the restaurant, I learned that her son Patrick was addicted to drugs and owed Wolfgang a lot of money. Now that Wolfgang and his men have come down to collect debts, Trudy naturally refuses to pay the fees. She asked the protagonist to help solve the poison head. Pick up the tasks around you and "tidy up". You can choose to help restaurant owner Trudy or help drug Lord Wolfgang. If you help Trudy, you can open her shop and buy from her.
08. The Sword of Shamdren (Sword of Radiation Revolution)
Looking at the files of Marty Buffench's case in the Valentin Detective Office in Diamond City, and then playing Marty's cassette, I learned that there was an ugly grasshopper statue on the top floor of Fanil Hall, and a message was found in it, which was related to an old craftsman's locker. Received the side task "Gilded Grasshopper". Go to Fanil Hall, clean up the super mutants inside and go up the stairs one by one. Find a ladder in the storage room and climb to the roof. Destroy several legendary mutants on the roof, then find Marty Bufffinch's body, pick up a gilded grasshopper on the top of a nearby telephone pole, and get an old notebook "Grasshopper's Food" from it. After reading it, we can get a clue: Master Xia is buried on the banks of the Charles River, and if he finds it, he will gain wealth for life. He went to the target site and found Xia Zhuo's grave, from which he dug up Xia Zhuo's sword.
09, 2076 World Series Commemorative Bat (Flying Bat)
The special effect of the commemorative bat in the 2076 World Series is that the probability of hitting the target is very small. As we all know, Jamaica's treasures can be turned into various colors and sold to bat dealers in Diamond City.
10, Rockwell Powerball (VATS reinforced bat)
Diamond City is a dead bat dealer.
1 1, Captain Zhao's sword
In the "Monsters Everywhere" mission, you always ask for a reward for helping Captain Zhao on the submarine. You need to talk freely, so that after you finish the task he gave you, this sword will be included in your reward.
12, barbecue knife
Complete the task of "staying away from the war" in Sogus Ironmaking Workshop, clear the Ironmaking Gang all the way, open a door with a terminal, continue to enter the blast furnace area of Sogus, and shoot the leader of the Ironmaking Gang wearing heavy armor above the blast furnace. Search the body and get a barbecue knife. Melee attacks have the effects of fire and electric shock.
Small arms loaded with live ammunition
0 1, in charge of guarding (double-bomb combat rifle)
After entering the 8 1 shelter cave, trigger the branch line "8 1 shelter" task. Take the elevator into the shelter, get out of the elevator and go to the store on the right, and buy The Guardian of the Supervisor from Alexis Todd Combs.
02, the last moment (paralyzed gauss rifle)
This weapon can be purchased by talking with the leader of the castle after the volunteers have completed a series of tasks to save the village farm and the "old gun" task.
03, the god of justice (impact combat shotgun)
Covenant village is a relatively closed small village, with strong hostility towards adults and strict restrictions on foreigners. Anyone who enters the village must undergo some tests. Talk to swanson at the village entrance, answer his questions and pass the test. Talk to Penny in the village shop, and you can buy a shotgun, the God of Justice.
04, terrorist rifles (fierce fighting shotgun)
In "King Tai", I entered the top floor of the abandoned ship and found this horrible rifle in the captain's room, which was very recoil.
05, Clough's pistol (heartless.44 revolver)
The main line killed Clough.
06, Eddie's peace (paralysis. 44 revolver)
Teammate Valentine started his personal mission after reaching the standard. After collecting 10 tapes, he went to Andrew Station and killed Eddie Winter. After killing him, he fell beside him. Attention, I can't find it on the body.
07. Winner (burning.44 revolver)
In a bunker on the east bank of Finch Farm, there is a device to enter the bunker. Press a row of buttons and adjust the numbers in the upper row to 10, 4, 5 and 1, and the iron gate on the right will open. Enter the inner room and pick up this weapon from the red skull on the ground.
08.Reba 2 (pesticide shotgun)
In Salem, northeast of the Witchcraft Museum, a man standing on the roof asked you to kill mud crabs. After the killing, he spoke again and received the task of helping him connect the battery. When it is finished, he will send it to you.
09, Craftsman Tom Special Issue (Stalker Shotgun)
Tom, a craftsman at the railway headquarters, sells it.
10, Liberator (VATS enhanced pistol)
Join the railway, you can't miss it.
1 1, friends of aborigines (paralysis 10mm pistol)
Deborah, a merchant in Fortress Hill, sells.
12, blasting gun (explosive submachine gun)
Every few days, a caravan will be stationed outside the shelter. You can buy this weapon from the caravan leader Crick, or it may be outside the diamond city.
13, silver submachine gun
Silver submachine gun, the geek in silver clothes finally took the clothes behind the screen, and it was just a prop when he took it. Zombies who give you tasks can turn it into weapons.
Energy small arms
0 1, Judiciary (Lucky Laser Gun)
Join a fraternity. Dance will give it. You can't miss it.
02, old faithful (inciting laser pistol)
Arturo, an arms dealer in Diamond City, sells it.
03. Survivor Special Project (Blood-stained Laser Pistol)
The way to get it is the patrol mission where the brotherhood disappears. When you meet the old paladin in the bunker, you choose to let him die and pick up this gun, or let him rejoin the fraternity with a muzzle gun. When you go back to the airship and talk to him for the first time, he will give you this gun. It is worth noting that if you finish the disappearing patrol mission on the airship and finish the gun before the main task, then you may not get the gun when you first see him on the airship.
04. Kindness (Angry Laser Rifle)
The ruins of Quincy walked up the viaduct along ladders and planks, and Clint, a young leader and former volunteer, was killed and fell.
05, laser rifle (infinite laser rifle)
In the main task, choose to destroy the college but take the child and then go to see him. He will ask you to find all kinds of sundries for him. He will make you some weapons modification accessories, and once he will give you this gun.
06. Prototype UP77 "Infinite Potential" (Infinite Laser Rifle)
In the university credit cooperative in the university corner, enter from the side door, open the door with the intrusion terminal, go down the stairs with the terminal, and open the iron gate of a vault. Then use the hairpin to open a safe in the middle, find a button and use it to open a secret room. Enter the Chamber of Secrets and pick up the prototype UP77 from the table with unlimited potential.
07. experimental type 18-A (rapid-fire plasma rifle)
The general affairs department of the college sells synthetic adult businessmen.
08. Tiewei plasma gun (inciting plasma rifle)
Detective Gant will sell this gun after completing the fraternity route and becoming an iron guard.
09, automatic laser mauser gun (automatic laser mauser gun)
After watching the ending of the volunteers, talk to Stigi for a while, and he will give it to you. When this gun is played, the hand will keep turning the handle next to it quickly, and the picture is quite pleasant.
10, Virgil rifle (variant Nemesis Academy rifle)
In Virgil's lab. There are two ways to get it, one is to kill him directly or steal it secretly.
1 1, Lorenzo cultural relic gun
This weapon is related to a series of missions, such as Express, Emerson's Lover and The Secret of cabot House. There are two choices when carrying out the mission of "The Secret of cabot House": rescue or kill Lorenzo. If you choose to kill Lorenzo, you must do as Jack says. In every corner of the hall, there is a device that can generate the Abramlin force field. Push the handbrake of all three devices up, so that the confined room is full of deadly Z-wave radiation, and Lorenzo is killed. After returning to the control room a week later, Jack made initial progress in the study of ancient cultural relics and presented the protagonist with a Lorenzo cultural relic gun. Weapon damage includes live ammunition, energy, radiation, and the range is the dragon roar gun.
12, alien pistol
Go to Oberlin Station. Not far from the east of the station, you will find a wrecked alien ship. Follow the green liquid left on the ground to find a cave, kill the injured aliens hiding in it, and pick up this pistol and ammunition.
Large weapon
0 1, big guy (double nuclear launcher)
In the hands of the arms dealers in the diamond city collection.
02, revelers (assassin missile launcher)
You can buy it at the gun shop Ke-le-o in fanglin town.
03, death from the sky (sensitive missile launcher)
After completing the blind betrayal task of the Brotherhood and replacing the Danes as paladins, Tigendo learned to sell this weapon.
04. Final sea trial (rapid-fire laser gatling)
Take the route of other forces and choose to destroy the Brotherhood. Mckesson Presbyterian Church will go into battle in person and fall beside him after being killed.
05, ashes (burning drum machine gun)
Complete the side task "big excavation plan" and go to the next town to talk to Barbie. She is gathering people to complete a lot of business and promises to help undertake this task. Go to the excavation site to kill mud crabs, and then go to Diamond City for help. Go to Diamond City to meet Barbie, and then go to prison to rescue technician Mel. If you are attractive, you can directly convince the police officer to open the door and let Mel go, or you can bribe the guard with 300 bottles. Tell Mel about the plan to rob the vault. Mel said that he had worked with Barbie, and Barbie couldn't fully listen. Fortunately, Barbie never broke the contract, and he agreed to participate in the plan. Back to the excavation downstairs of Barbie's house, Mel broke through the fragile wall with his robot Sonia, while the protagonist was responsible for cleaning up the mud crabs that appeared. Kill Hancock's storage room. If you kill Philenheit directly here, you can get the ash maker directly. If Barbie can be persuaded to leave, she can also get the ash maker from Philenheit.
06, naval gun
Related to the sideline mission "The Last Sailing of Constitution", a huge stranded ship named Constitution was found in the east of Diaobaoshan. It is controlled by some robots, that is, it is manipulated by artificial intelligence. I met the armored captain on the deck, accepted the commission of repairing the constitution, and helped repel the attack of scavengers. This task is very long and there will be branches. You need to find a boatswain, a navigator and a captain to complete a series of repair tasks respectively. In the meantime, you can choose to help the armored captain or the scavenger. If you choose to help the armored captain, you can get this naval gun from him after completing the repair task. If you choose to help scavengers, you need to kill the armored captain to get this weapon.
07, nail gun
Enter the big John recycling yard and notice that one end of the wire above the building is connected with a circuit breaker. Turn on the switch and the machine will roar. Then look for the other end of the wire, which is connected to a blue container, jump into the container from the top, find a hatch cover on the ground and open it into the ground. Go into the bunker and find this nail gun on the table at the end.
08, freezing gun
In the first refuge of the game,11,there is a box on the wall near the entrance. Open the main lock, open the box and take out the freezing gun from it.
09, garbage spray gun
In the control room of the back bungalow of the arc jet system, dance's task is that he will let you come here.