Influenced by his father, Hideo Kojima was very interested in movies since he was a child. In high school, Kojima used her classmate's camera to practice film segmentation and editing. At the same time, he also loves writing, hoping that he can write a successful novel and give himself a chance to be adapted into a movie, so as to enter the film and television circle as a springboard. Later, due to the family burden, Kojima University applied for the then popular economics.
Brief introduction of other situations in Hideo Kojima.
E3 Hideo Kojima of 1997 brought a brand-new trailer for metal gear (hereinafter referred to as MGS metal gear). Compared with the exquisite CG of Final Fantasy 7 and Resident Evil 2, the instant rendering of MGS is more flexible. In content, MGS is equivalent to the 3D version of MG2, which is upgraded in 3D on the basis of a relatively perfect game system.
MGS was released on 1998. There was a long queue of hundreds of people in Akihabara, Tokyo that day, and the limited edition was swept away by customers within a few hours. Subsequently, the Japanese version successfully exceeded 900,000, and the American version of MGS was more popular. 1998 E3, the "Game Critics Award" officially operated by the first organizing committee was held, and MGS won the prize. Kojima was also promoted to vice president of KCEJ under KONAMI.