Trust retreat
Introduction
This is a well-known classic expansion project, in which each team member falls straight backwards from the platform of 1 6 meters, while other team members stretch out their hands to protect him. Everyone wants to trust each other, otherwise they will feel insecure. To gain the trust of others, you must first be a trustworthy person. It is difficult for people who doubt others to gain their trust. This game allows players to build and strengthen their sense of trust and responsibility for their partners in activities.
Number of players: 12- 16.
Site requirements: High platform is the most suitable.
Equipment needed: rope
Game time: about 30 minutes.
Activity objectives:
Cultivate a high degree of trust among groups; Improve the interpersonal communication ability of team members; Guide team members to put themselves in their shoes and make them realize that responsibility and trust are mutual.
Eyebrow bar
Game introduction. Everyone is divided into two teams, standing face to face, * * * putting the stick on the ground with the same finger, and failing to leave the stick. This is an experience to test whether the team cooperates. All players' concentric rods on their fingers will complete a seemingly simple but most error-prone action according to the requirements of the trainer. This activity profoundly revealed the problem of "coordination and cooperation" within the enterprise.
Number of players:10-15.
Website requirements: an open website.
Equipment needed: 3-meter-long glow sticks
Game time: about 30 minutes.
Purpose of intransitive verb activity: In a group, if there are difficulties or problems, many people will find the shortcomings of others, but rarely find their own problems. Complaints, accusations and incomprehension among players are harmful to the group ... This project will tell everyone that "taking care of yourself is the greatest contribution to the group". Improve the ability of team members to cooperate and cooperate with each other in their work. Unified command and the joint efforts of all team members play a vital role in the success of the team.
Biography of post station
The purpose of the game: to make players strongly aware of the importance of full communication to achieve group goals; Formulation and revision of institutional rules.
The game is introduced: the whole team members are arranged in a row, and each of you is equivalent to a post station at this time. At that time, the trainer will give the last partner a digital information card with less than 7 digits, and you should use your intelligence to pass this digital information to the first partner. When this partner receives the information, you should raise your hand quickly and write the information on a piece of paper to the first trainer! ! There are always four rounds in the competition. In the process of information transmission, we will have some rules to restrict it.
game rule
After the start of the project: (The so-called start of the project refers to the moment when the trainer calls to start and the next partner starts to transmit information)
1, unable to speak,
2. I can't go back
3. No part of the back partner can exceed the shoulder joint cross section and infinite extension of the front person's body. (The front and back labels should be based on the things in front, such as the whiteboard. When it is close to the whiteboard, it is the front, and when it is far away from the whiteboard, it is the back. )
4. When the information reaches the partner in front, the partner should raise his hand quickly and give the information to the trainer near the whiteboard. The timing will end with the moment when you raise your hand.
5, you can't pass the note back,
6. The final interpretation and judgment of the project belongs to the trainer (it needs to be made clear that some controversial methods are correct if they are consistent with the whole center of our training, and wrong if they deviate).
7, the first round of time ≤2 minutes, (give 8 minutes to discuss time, and then come back to PK.
The second round: the previous rules continue to take effect, and new rules are added:
8. All methods in the first round can no longer be used.
9. No passing or throwing,
10, the second round time ≤ 1 min (give 7 minutes to discuss and come back to PK) The third round: the above rules continue to take effect, and new rules are added.
1 1, neither the first round nor the second round can be used.
12, the third round time ≤40 seconds (give 6 minutes to discuss and come back PK) The fourth round: the above rules continue to take effect, and new rules are added.
13. None of the methods in the first three rounds are available.
14, butt can't leave the ground.
15, the fourth round time ≤20 seconds (give 5 minutes to discuss and then come back to PK)
Blind phalanx
Project Type: Team Cooperation Type
Prop requirements: a long rope.
Site requirements: large open site.
Detailed rules of the game: let all players blindfold, and within 40 minutes, pull a rope into the largest square, and all players will share it equally on the four sides. This project teaches all team members how to find a way out in the absence of information. The longest, most chaotic and anxious time for everyone is before the leader is elected and the plan is determined. When a leader comes into being and an orderly organization begins to operate, everyone has no chance of winning, but their hearts are much calmer. The action plan was recognized and promoted by everyone, which made the team members first taste the joy of victory in Qi Xin's cooperation.
Activity purpose:
This task embodies the cooperation and trust among team members. Only a team with leadership, cooperative spirit and initiative can be called a team. This game is mainly to exercise everyone's teamwork ability.