The first part: the background of the fun university sports meeting.
Activity introduction
Bloom is warm in spring, and everything is full of vitality. In order to enrich everyone's after-school life, further promote sunshine sports activities, enhance class cohesion, and give everyone a competitive platform to show themselves, this fun sports meeting is specially held.
Activity purpose
In order to enrich the university life, enliven the campus atmosphere, promote the communication between classes and groups, exercise students' health, apply what they have learned and apply what they have learned, and mobilize students from all colleges to participate in it, so as to show the spirit of the new generation of students in Nanjing Medical University.
activity theme
Publicity campaign for youth and joy
Three-activity principle
Friendship first, competition second, fairness, justice and openness.
4. Time and place of activities
201x April 17 XX university new campus stadium
5. Organizer: * * Communist Youth League XX University Committee
Organizer: Department of Culture and Sports of XX University.
Participants: teachers' teams, teams of various societies of XX University, teams of students' union of our school, teams of student societies (6 people in each team).
6. Activity flow
(1) Publicity
There are two posters, a display board and a banner in the early stage. The exhibition board introduces the content of the activity and encourages everyone to register actively. The time and place of the two poster publicity activities, calling on everyone to watch and have fun together. In addition to the banners displayed during the competition, exhibition boards and posters were also displayed in the canteen square in advance.
After the later activities, the results of the competition will be announced in the form of exhibition boards, and the wonderful contents of the activities will be shown to the whole school in the form of posters (some photos of the activities will be posted).
(2) Registration arrangement
After a week of exhibition, sign up in the canteen square, and the classmates who are responsible for recording will also publicize and explain to the students who don't understand. The staff will actively publicize and collect the list of contestants, and the organizer will advance one week.
(3) Specific activity flow
1 The day before the competition, decide the venue layout and personnel scheduling.
One week before the competition, invite guests in advance (the guests are school leaders, teachers, various societies and student unions) to determine how many people can attend the competition.
3 determine the competition team
4 activity begins
1) The host made an opening speech.
2) The host introduced the guests present.
3) The host introduces the composition of the team, judges and staff (the team enters the venue when introducing).
4) The host announced the start of the competition and informed the competition team of the specific activity place.
5) The host announces the final result of the competition.
6) Guest Awards
7) The host announced the end of the game.
Seven. Competition events and related rules
The competition is held in the form of team competition.
(1) vertigo PK
Each team has four players. After the start of the game, the players of each team are required to turn around six times in turn, then run to the designated place and shoot the ball into a small goal 6 meters away (the goal is replaced by a bamboo pole). Each goal scores two minutes, and the one with more goals wins.
(2) Happy package jumping
The rules of the game are 3 men and 3 women. The first man took a balloon in his hand, jumped into the bag, jumped in front of his partner as quickly as possible, handed the balloon to his partner and conducted the relay race. Finally, the team that spends the least time wins.
(3) Qixin cooperation.
Six people participated in each team, and each team performed different events. The first team finished, and the other team went on with another project.
In the first event, six people stand in a row, put their hands on the shoulders of the players in front, and all the players' right legs are tied together. All the athletes took a step forward. At the end, the next team started.
In the second project, six people turned over the mat at a time, one by one, until six people rolled around.
In the third event, one after another, the basketball jumps forward with its legs between its legs, and the basketball can't land, otherwise it will start from the starting point again, and the team with the least total time will win.
(4) the best partner
Rules of the game: Each team will send a man and a woman to participate in four events.
1 Boys walk 40 meters with girls on their backs, and girls can't touch the ground.
2. Girls put table tennis in a bowl above boys' heads, one * * * and four balls. Girls must squat and walk on the runway with boys in their arms. If the bowl falls to the ground, start with the first ping-pong ball.
3. The staff urged them to choose a card with letters on it, and they should make a letter shape when choosing which letter, and then proceed to the next project after the staff unified.
4. Two people stand on both sides of the basketball stand and throw the ball to basketball frame at the same time until they hit it. The team that completes all the projects in the shortest time wins.
(5) Two bricks cross the river
The rules of the competition are 20 meters away. Each contestant walks to the finish line with two bricks, hands and feet are not allowed to touch the ground, and feet are not allowed to step on the same brick, that is, put a brick in his hand and a brick on his foot, and so on until the finish line is reached. If it's a foul, go back to the starting point and start over. Each person 1, the first one ends, the next one starts from the starting point, and the one with less accumulated hours wins.
(6) UFO
Six players turn their backs to the center of the circle and elbow each other into a circle to represent the "flying saucer". A player is in the middle. When the "driver" stands at the starting line, he is ready to run. No player can cross the starting line. If you fall and fall apart during the game, you should restart the game from where you fell or fell apart. The team with less accumulated time wins.
The second part: the plan of the fun sports meeting for college students.
We are the masters of our youth, and our flying hearts always hope to beat with the pace of this society. In the increasingly prosperous environment of our country, contemporary college students should carry forward team spirit, strive for collective honor, let go of their vitality in universities and establish a good mental outlook.
At the moment when freshmen of 20xx have just entered the school and a new student union has been formed, in order to respond to the call of the Youth League Committee, let every new member of the student union family experience the fun of college life, enrich extracurricular cultural life, enhance unity and strengthen exchanges with other organizations. Southwest University Student Union provides us with such a stage and an opportunity to know each other. This activity will mobilize students' enthusiasm to participate in the work of the Student Union, create an open and active campus culture, enhance communication, exchange and cooperation among students, and stimulate students' learning enthusiasm and initiative to the greatest extent.
Second, the purpose of the activity:
By holding this activity, new and old members of the Student Union and representatives of other student organizations in colleges and schools will participate in a series of interesting sports activities, and organically combine sports with entertainment, thus improving the enthusiasm of members of various organizations and departments to participate in sports activities. At the same time, enhance the spirit of friendship between departments and organizations, expand the scope of students' exchanges and strengthen each other.
The connection between them shows the true self of Southwest University students.
Third, the theme of the event: youth, you and me, * * * create brilliance together.
Four. Activity time: 20xx years165438+1October 1 1.
Verb (abbreviation of verb) Location: Southwest University No.2 Sports Ground
Activists of intransitive verbs: teachers of the Youth League Committee, representatives of various colleges, representatives of the Youth League Committee and Xue Tong's social group, representatives of students' union and art troupe, representatives of societies and associations, etc.
Seven. Organizer:
Organizer: * * Southwest University Committee of Communist Youth League
Southwest university student union
Organizer: Sports Department of Southwest University Student Union
Eight. Event:
Nine, preliminary preparation:
(1) Props preparation: work props and game props.
(2) Determination and distribution of personnel and relevant project leaders. (The staff includes referees, timekeepers, props management group, medical and health group and floating personnel group)
(3) Registration, drawing lots, grouping and making order books.
(4) Clean up the playing field.
(5) Before the competition, emphasize the work items to the relevant personnel of our sports department, and the staff of each project will arrange volleyball courts.
X. activity flow:
1, tug of war
(1) Activity props:
Some flags, some whistles, some thick ropes, some thin ropes and some chalk.
(II) Time and place of activities: 20xx165438+1October 1 1, the 2nd National Games.
(III) Contents of activities
(1) The competition is divided into three stages: elimination, semi-final and final.
(2) The competition is divided into seven groups, each group 10 people (five men and five women) form a team and draw lots to decide the opponents. The evacuated team will go straight to the next round.
(3) knockout: each team draws lots for grouping. Each group adopts the best of three games system, and the two sides exchange venues after each game. When the two games can decide the winner, the game is over. The winner of each group is promoted. The final winning team entered the semi-finals.
(4) Semi-final: The winning teams will be divided into groups by drawing lots, and each group will have a tug-of-war according to the best of three games, and the two winning teams will enter the final. The remaining two teams entered the finals.
(5) finals; The competition will be conducted according to the above rules, and one or two winners will be decided.
(4) Precautions:
(1) Both parties arrive at the designated venue 5 minutes before the competition, ready to start.
(2) Participants are not allowed to wear spiked shoes or impersonate. No one else in the department is allowed to fight or help. Once found, cancel all the results and qualifications of the team.
(3) Before the competition, all departments draw lots to decide the competition.
(4) We must obey the command of the referee and the staff, observe the discipline of the competition, and put friendship first and competition second. Those who violate the rules of the game and don't listen to dissuasion will lose.
(5) During the competition, contestants are not allowed to cheat by using items other than those specified in the competition. If found, the team will automatically give up the competition.
(6) The winning team must not leave the competition venue after completing a round of competition, and must wait for the staff to arrange the next round of competition next to the competition venue.
(5) Award setting
There will be a first prize 1 team, a second prize 1 team, a third prize 1 team and a fourth prize 1 team in this competition.
2. Two-legged sugar relay race
(1) Activity props:
Pot, sugar, chopsticks, rope
(II) Time and place of activities: 20 1x year 165438+ 10 month/day, the 2nd National Games.
(3) Activities:
(1) The competition is divided into three stages: elimination, semi-final and final.
(2) The competition is divided into seven groups, with ten people in each group (two people in a group). The opponents in the competition were decided by drawing lots. The evacuated team will go straight to the next round.