The students' quality development training program (1) trains students' willpower, breaks psychological limits, challenges themselves, cultivates logical thinking ability and teamwork spirit, enhances goal consciousness and strategic consciousness, and shapes sound personality through field quality development training. At the same time, the communication and interaction between colleges will be strengthened, and the relationship between colleges will be harmonious, thus promoting the establishment of a harmonious campus.
I. Income from participating in training activities
Know your own potential, enhance your self-confidence and improve your image; Overcome psychological inertia and hone perseverance to overcome difficulties; Adjust physical and mental state, not impetuous, not decadent, and better face the challenges of work and life; Understand the role of the group, enhance the sense of participation and responsibility to the group, stimulate imagination and creativity, and improve the ability to solve problems; Improve interpersonal relationships, learn to appreciate others, and learn to care about others.
Further clarify and determine organizational goals and enhance organizational cohesion; Establish a team spirit of mutual cooperation and support and a sense of overall situation; Improve interpersonal relationships and form a positive organizational atmosphere; Promote communication and information exchange within the organization; Excavate the inner energy of employees, make them aggregate and release all at work, and form a calm and orderly team operation style.
Second, the advantages of activities
Strengthen the faith education of college students.
Tap the potential and cultivate a positive attitude and good psychological quality.
Break the didactic education mode in the classroom and adopt experiential education.
Understand the truth of life and shape perfect personality in relaxed game projects.
Activities can operate circularly and have strong inheritance.
A wide range of activities can make more students feel the vanguard and exemplary role.
There are few restrictions on activity items, simple materials needed (relatively less activity funds) and strong operability.
Third, the content of the program.
The activity is divided into two stages:
The first stage: each college carries out the first round of quality development by grade (mainly freshmen and sophomores). After training, some excellent players are gradually produced to form an excellent team and quality development coach group on behalf of the college, and their organizational system is named. They are responsible for the inheritance of quality development in our hospital.
The second stage: the second round of demand quality expansion is carried out by the teams of each college, and the top three teams are finally produced. In this team of Theory of Three Represents Theory, people with coaching potential are selected to form a quality development coaching group, and its organizational system is named. Under its unified leadership, the coaches of various colleges have inherited and enriched the quality development projects of the school.
1. Introduce the concept of outward bound training.
2. Ice-breaking game: Project: Human body chair (5 minutes).
3. Grouping: Project: Find a partner. Divide the team into three groups according to the results of the puzzle, name the team and set the slogan. (5- 10 minutes)
4. Formal training: Project sequence:
1) centipede array: balloons and chalk. (10- 15 minutes)
2) minefield array: 6- 10 eye mask, used as an obstacle. (15-20 minutes)
3) Nuclear warhead: 25m long rope 1 piece, 20m long rope 2 pieces, bucket with handle 1 piece, short bamboo 2 pieces, brick 1 piece. (30 minutes)
4) Catch spies: some small pieces of paper. (5- 10 minutes)
5) Flying over the rapids: at the rope hanging place, 1 thick rope, a bucket of water. (30-40 minutes)
6) Throw after trust: 1 0.5m rope, 1 2.5m platform. (30 minutes)
7) Mystery box: 3 ropes and several eye patches. (20-30 minutes)
8) The last "circle": 2 hula hoops. (15-20 minutes)
Activity summary:
1, each team recommends one player to speak.
2. The Chairman made a concluding speech on this activity.
3. Announce the winning team and the losing team.
4. Sing a song together-Beyond Dreams.
Preparations required for the activity:
1, 4 assistant coaches: 2 men and 2 women.
2. There are 1 horns, 1 whistles, 1 drums.
3. This training follows the principle of voluntariness, and once you participate in the activities, you must strictly abide by the training discipline.
Those who have made outstanding performance in this training will enjoy priority in future work.
5. The training time is tentatively set at half a day.
6, training discipline:
1) Listen to the guidance of the training coach during the training.
2) Don't quit during training.
Students' Quality Development Training Scheme (II) xx College Students' Innovation Practice Center (hereinafter referred to as "Dachuang") is the only school-level professional student organization under the direct leadership of the Youth League Committee to guide and organize college students' scientific and technological innovation, entrepreneurship and social practice activities. After recruiting new members, we will hold interesting and prize-winning competitive activities with extensive participation, aiming at increasing new members' understanding of xx's profound cultural heritage and deepening their understanding of Dachuang. At the same time, we will provide you with an opportunity to keep fit and improve your personal quality, create a relaxed and good communication atmosphere, deepen your understanding through mutual cooperation, and cultivate a sense of teamwork.
Dachuang is well-known in various societies of xx University with a relaxed and humanized atmosphere. After expanding the publicity, this move will enhance the influence of Dachuang, show the charm of Dachuang, and give every new member a sense of superiority.
The school has beautiful scenery and unique terrain, and there are xxx scenic spots around the school. Through this activity, freshmen can learn more about the school and the surrounding situation, which is convenient for their future work.
I. Theme of the event
Friendship, cooperation and hard work
Second, the activity analysis
The whole activity is divided into three parts: campus orienteering, X Lake bicycle sightseeing tour (few people participate) and forest park barbecue. The time is set after the recruitment of clubs and the National Day holiday. Make full use of the geographical advantages of xx University and its surroundings to attract the curiosity of new students. Dachuang has the tradition and experience of holding these activities, which requires less funds and is simple to operate. I believe it will be held smoothly.
Third, preliminary preparation
(1) Schedule:
The barbecue in a forest park 65438+ 10 month 1 1 (Saturday) can be postponed to Sunday according to the situation.
B 10 (Saturday) The sightseeing tour of Lake X can be postponed to Sunday according to the situation.
C Campus Orienteering Competition10 (1Saturday, October 25th) can be postponed to Sunday according to the situation.
(2) Specific business arrangements:
1. Make statistics on the list of members of various departments and inform the public to determine the list of members who can participate in the three activities.
2. for activity a:
1. Charge a reasonable fee in advance (reference: 20 yuan per person).
2. The staff of Dachuang Activity Department will buy the corresponding amount of food and props the day before departure.
Three. Arrange photographic equipment.
4. Contact the car to determine whether to drive by car or take a group bus.
3. for activity b:
1. Determine the safe road section and finally determine the bicycle route.
(Reference route: ...)
2. Before departure, there will be a special person in Dachuang Activity Department to borrow a variable-speed bicycle for each team member. Considering the limited number of bicycles and safety factors, it is necessary to control the number of people participating in the activities.
Three. Arrangement of photographic equipment
Considering that bicycles along Lake X can only drive in one lane, the activity will start in groups. Reasonable distribution of team members (male and female collocation) before the activity.
5. On the day before departure, Dachuang Activity Department will buy drinking water and dry food by a special person and arrange a stopover.
4. for activity c:
1. Allocate team members reasonably or form teams freely. It is recommended that each team has 4-6 people.
2. The staff inspected the campus in advance, selected several points and marked them on the campus map. And make an addressing diagram.
Three. Arrangement of photographic equipment
4. Buy or arrange corresponding props.
Four. Activity flow
(1) activity a:
The staff set off early at 7: 00 and arrived at xxx Forest Park to make some preparations.
Meet at xx Friendship Square at 8: 00 a.m. and take a bus to Forest Park.
Arrive at xxx forest park at 9: 00 and buy tickets.
Arrive at the barbecue site at 9: 40 and start expanding activities. First of all, everyone forms a circle and begins to introduce themselves.
1, sorting unit
Play cards by person (1~ 10). Then the team, the brand is 1 or 6, the number is 2 or 7, the number is 3 or 8, the number is 4 or 9, and the number is 5 or 10.
2. Team communication
Give each team 3 minutes to get to know each other without telling the next game content.
3. Friendly links
Break the deadlock, speed up the understanding between the players, and also test everyone's shorthand ability.
The members of each team are randomly arranged in a row, and the person who ranks first introduces himself to the people behind. For example, I am a Chinese language and literature major in xx College, and the second team member introduces him/her. For example, I am xxx, a Chinese language and literature major in XX College, and the third player introduces himself accordingly: I am xxx, a Chinese language and literature major in XX College, and so on, depending on which team. This game is played by each team in turn. If you have time, you can disturb the order of the players and do it once or twice.
4.[ Name] Sherlock Holmes (a novel character created by British detective novelist Arthur Conan Doyle)
(check the familiarity between players and everyone's observation ability to enliven the atmosphere)
Each team randomly selects two players and asks each team to observe their partner carefully 1 minute. A minute later, they turned around and stood with their backs to each other. At this time, members of other groups (for example, the second group asked the first group and the third group asked the second group) asked them five questions about the physical characteristics of their partners. This game is played by teams in turn and scored according to the number of correct questions.
5. Take the Great Wall for example
(arouse everyone's enthusiasm for activities and examine the spirit of unity, cooperation and mutual trust among players)
All members of each team stand in a circle and ask everyone to stand on their toes against the heels of the people in front. As soon as the host called "sit down", the players immediately sat down (that is, on the knees of the people sitting behind). This game can be played by all teams at the same time, depending on how long each team persists.
6. Four people and five feet
(Examining the tacit understanding and the ability of unity and cooperation among team members)
There are two men, two women and four men in each team. Men and women cross in a row, and the left and right feet of two adjacent people are tied together at the ankles. Two or three teams race against time at a fixed distance. The fastest team wins, and the other teams score points according to speed.
7. The train runs very fast
(Examining the tacit understanding and the ability of unity and cooperation among team members)
There are four or five people in each team, in a row. Locomotive, that is, the first person landed on both feet, others could only land on one leg (supervised by staff or other teams), and two or three teams raced against time at a fixed distance. Those who spend less time win, and others score according to speed.
8. After the activity, we will hold a barbecue. Let's work together and have fun. After the barbecue, arrange to go to Monkey Mountain to see monkeys. Then arrange personal free time.
9. Take a group photo around 4 pm and return by bus.
(2) activity b:
Meet at xxx at eight o'clock in the morning to ensure that each person has a light bicycle. Each group is led by a senior supervisor in charge of safety.
Start at 8: 30 on time and follow the established route. (The route must be determined by considering the lanes along Lake X in advance.)
1 1: 00 arrive at the arranged stopover and have dinner.
14: 30 Return on the established route.
Note: This activity is based on safety.
(3) activity c:
(For event planning, please refer to xx's great creative quality to expand orienteering planning. )
Competition props:
Twenty maps.
50 number plates and check card.
4~5 timers.
Some tables and chairs. (Timetable, newspaper, lounge ...)
Mineral water award certificate, competition award.
1. The staff will test intelligence (intelligence test questions), physical strength (ball games) and teamwork at every point, and each point will be scored by the staff.
2. Finally, judge the winner according to the time the team completed the whole process and the total score the team got.
3. Participants choose their own routes and find out all the points according to the map in their hands. The designated point is marked with colored flags, and a piece of paper with special words is attached next to it. After the player finds the point, he writes down special words on the point.
4. All players will team up in turn according to the group. Starting from the Guiyuan playground, they must find all the points and write down all the words in two and a half hours. Only by answering all the questions correctly can the game be completed, otherwise it will affect the final result.
The starting point and ending point of the competition are xx playground. Players start the competition in different batches with an interval of about 5 minutes between each batch. Every time 1 group starts to leave, it is about 15 times. The game lasts about 3-4 hours.
At the starting and finishing points, the referee will record the departure time of the players and the time to return to the original position after completing the game. The players who finished the competition rested in the rest area, and the players who did not participate in the competition lined up in order to wait for the referee to issue the number plate and check the card and map.
The competition decided the champion, runner-up and runner-up of each group respectively. Two days after the competition, awards will be awarded to individuals.
Verb (abbreviation of verb) later work
1. After each activity, the expenses used will be reimbursed statistically.
2. Make the photos and activity records taken at the event into PPT for commemoration.
3. Make a publicity board to expand the effect of the activity.
Intransitive verb budget
Student quality development training plan (III) This quality development training is specially prepared for students to strengthen mutual communication, develop their potential and improve their quality.
I. Purpose of the event
1. Cultivate students' interpersonal skills, enhance mutual understanding between students, harmonize the relationship between teachers and students, and improve class cohesion.
2. Stimulate students' creativity and imagination, fully develop their potential, and enhance their self-confidence and enterprise.
Learn to care about others and develop friendship through mutual respect, trust and help.
4. Cultivate students' team spirit, cooperative consciousness and innovative spirit.
Second, the object and place of the activity
1, all members of the College of Pharmacy.
2. North playground.
Third, the activity time
1, 20xx year x month x day.
2. 8: 00 am-165438+0: 30 pm-2: 30 pm.
Four. Materials required for activities
Old newspaper, transparent adhesive, knife, cardboard, table, eye mask.
Verb (abbreviation of verb) Operating rules of active items
Lead: Play like a child, think like an adult, and judge like an old man.
Brainstorming-Team Identification Training
1. Elect the team leader voluntarily and invite the team leader to deliver an inaugural speech.
2. Requirements: Under the unified command of the team leader, each group will complete five tasks within 20 minutes (determining the team name, designing the team logo, putting forward slogans, creating team songs, and displaying the above results in an artistic way).
Matters needing attention: a, what we should do in the team is to listen to each other and support each other, and don't tell others what to do; B, respect everyone's ideas, don't judge or criticize others; C, the more ideas, the better, encourage integration, and the integration of multiple ideas is often the beginning of a better idea.
3. Carry out design activities.
4. Presentation of results When others are talking, please pay attention to listening and don't interrupt.
5. Discuss the advantages and disadvantages of each team, the advantages and disadvantages of this team in the process of division of labor and cooperation, and their feelings in the activities and make records.
Note: a, replacing "we", "you" and "them" with "I" will help us to be responsible for what we express; Please express your opinion sincerely. You can cry or laugh. If you just want to listen, that's fine.
6. All * * * enjoyment: each group chooses a representative to speak and provides several opportunities to speak freely.
Rules of speech (discussion): a, when others are talking, please pay attention to listening and don't interrupt; B, if you speak briefly, more people will have the opportunity to share their views.
(B) the decline in trust
Game purpose:
1. Build mutual trust among team members.
2. Let players challenge themselves.
3. Develop team spirit and help each other.
4. Arrangement of pick-up action: lunge right, stretch out your hands, and put your palms on your opponent's collarbone (note that your fingers are close together and your thumb can't go up). In pairs, keep your knees close, keep your waist straight, and look up at the wrestler behind you at an angle of 45 degrees.
5, back wrestler action layout:
(1) The preparatory movements of the back wrestler: forward extension, inversion, interlocking and chin inversion.
(2) After the strap is tied, let the back wrestler stand on the platform and do the following actions: heel together, knees straight, waist straight, chest-containing, head down, hands against chin, and prepare for back wrestling.
(3) Titanic
Number of participants: 10 ~ 12.
Time: 30 minutes.
Location: Outdoor.
Props: 24 wooden bricks (6 in each group), 4 chairs and 2 long ropes (25m).
Application: (1) innovative thinking training?
(2) the cultivation of toughness?
(3) Cultivation of teamwork spirit?
(4) Invincible hot wheels
1. Task 1: Make a big paper ring with the provided materials (old newspaper, transparent glue and knife) within 20 minutes, and ask all the team members to stand in the paper ring and move forward, and pay attention to whether the size of the paper ring is appropriate.
2. Task 2: Each team takes "hot wheels" and mending materials to the same starting line for marching competition, and the ranking is based on the last person who crosses the finish line. The competition will be divided into two rounds. After the first round, there will be repairs and discussions, and the second round will increase certain obstacles.
3, the rules of the game: in the process of marching, any player's foot out of the paper circle, the whole team stopped for five seconds; In the process of marching, the paper circle is broken, and all players are required to repair it in situ. They are not allowed to step out of the paper circle before moving on.
4. Announce the results, communicate the feelings in this activity in groups, and make records.
5, all * * * enjoy, tutor summary: This is an interesting activity, to stimulate everyone's sense of competition and cultivate your psychological quality of being in the same boat.
(5) Long road of life
Participants: all students of the league club and volunteers of xx freshmen.
Time: 180 minutes.
Location: classroom, outdoor.
Props: eye mask, rope, bamboo pole.
Activity flow:
(1) Two teams of students alternately play "dumb" and "blind" respectively, supporting each other and walking through bushes, steps, up and down slopes and places with changeable terrain. They silently rely on each other to move forward.
(2) After experiencing the unique feelings of different roles, they were taken to the classroom and sat down. Music reminded them of emotional music that made people cry. "In fact, decades of life is as bumpy as half an hour today. But along the way, because someone walks hand in hand, share weal and woe, and never give up, so that you are not lonely when you are lonely in this world, comforted when you are frustrated, encouraged when you are frustrated, and guided when you are lost ... "
(3) Teacher's summary: If you want to grow up in the team, get happiness and enhance friendship, everyone should learn to pay their own sincerity and enthusiasm. When I live in a group where everyone respects, encourages and understands each other, we will find how beautiful the world is, how happy life is and how meaningful life is.
(4) Unified ending of activities.
(vi) Significance of the activity:
Quality development activities have enriched our campus life and played an irreplaceable role in the growth of the younger generation, especially in improving their mental health and physical fitness. Campus culture is the perfection, adjustment and supplement of school education activities.
Finally, I wish our quality development activities a complete success.
Students' quality development training plan (IV) Our department plans to carry out extracurricular activities for students' quality development, enliven the internal atmosphere of the student union, enhance the communication between members of the department and departments, enhance the internal cohesion of the student union, create a vivid and positive unity atmosphere, and enrich the cultural activities of the student union. In the early stage, quality training will be given to new members of the student union, so as to enhance their understanding of themselves, strengthen their awareness of self-learning, constantly expand their knowledge and deepen their communication skills, so that they can integrate into the big family of the student union faster and better.
Theme of the activity: "Shaping ourselves in the collective and expanding happiness in cooperation".
Activity time: to be determined.
Venue: track and field or square.
Activity object: all members of the student union of xx College, special guests from major organizations and departments.
Planning and hosting: * * Communist Youth League xx College Committee.
Organizer: Human Resources Department of College Student Union.
Sponsor: To be determined.
Activity flow:
From 6: 30 to 6: 45, all the staff will gather at the venue.
6: 45 ~ 7: 10 The staff tidied up the site.
At 7: 10-7:20, the participants will gather at the site.
From 7: 20 to 7: 30, the host made an opening speech.
At 7:30-7:45, the Presidium of the Student Union of our college, the special guests introduced themselves, and the Chairman delivered a speech.
From 7: 45 to 8: 00, the host leads the participants to warm up (ice-breaking game).
From 8: 00 to 8: 20, each team introduces itself (including team name, team emblem, team song and slogan).
From 8: 20 to 8: 30, the host read out the training rules and precautions.
8: 30 ~ 1 1: 30 project training time.
In the awarding session of11:30 ~11:45, the president of the student union and the special guests spoke.
11:45 ~11:50 concluding remarks of the host's activities.
11:50 ~12: 00.
Preparatory work:
At the end of 1 and 10, contact the secretariat to complete the notification work of various departments (time and place of activities and determine the number of attendees) and send invitations to the bureaus of major institutions and departments.
2. The application for venues, tables and chairs will end on 10.
3. Determine the list of personnel from all departments participating in this activity.
4. At the end of June, a staff mobilization meeting will be held at 5438+00 to train employees on related matters in advance.
5. Buy materials and prizes in advance and prepare game props.
6. If conditions and time permit, arrange the time for the staff to test each project in this activity.
7. Arrange the work of each post (such as photography, sign-in, venue layout, event site staff, musicians, shopping guides, hosts, props and material renters, etc.). ) The night before the event.
Award arrangement: one first, second and third prizes (prizes) each.
Activities:
1, active ice-breaking game: upgrade rabbit dance (1.0 version = "2.0 version =" 3.0 version).
2. Think about the team name, team logo, slogan and team song.
3. Events:
1) Fun puzzles
Project introduction:
1. All members of all teams must participate in the competition.
2. Before the competition started, each contestant received a small card, which was only half of 12 of a big card. After the game starts, players of each team need to discuss the situation of each group of cards first, then decide which color card to look for, and finally spell out a picture in the fastest time through understanding, communication and replacement. During this period, communication, cooperation and consultation are very important. This game takes statistical time as the standard, the team with the shortest customs clearance time is the first, and so on.
Project props: 1 1 cardboard with different colors.
Project purpose: break the shackles of strangeness, bravely seek, communicate and give feedback for our team, and then communicate and cooperate.
2) The blind find their families.
Project description: 1. There will be five teams participating in each competition, and each team will send 10 players to participate.
People attending the meeting were blindfolded (dressed as blind people) and scattered around the square in disorder, and no peeking was allowed. You can't leave before the game starts.
At the beginning of the game, the blind man began to grope for his own players. The team with the shortest assembly time is the first, and so on.
4, the staff out of the completed team, and the ongoing personnel safety guidance.
Project props: 50 pieces of cloth.
Project purpose: to enhance the tacit understanding within departments and strengthen the links between departments. Let the participants feel at home and find the sense of urgency of their families.
3) Three-person two-round relay race
Project description: 1. Each group of competitions is attended by five teams, and each team sends nine players.
Project prop: 10 cloth.
Project purpose: The 3-person 2-legged relay project embodies the cooperation and trust among team members. This game is mainly to exercise everyone's teamwork and coordination ability.
4) Too many cooks
Project description: 1. Each competition consists of five teams, and each team sends 10 players.
2, each team member in the designated area, according to the requirements of the host has a certain number of hands or feet on the ground, and must be completed in the designated area.
3. It takes 10 second to complete the specified action, which is calculated by the staff (5 seconds for extra hands or feet).
4. Each group must have a certain number of hands or feet on the ground as required, such as too many cooks. The host announced three warrants, and after three times, the team with the shortest completion time was the first, and so on.
Project props: None.
The purpose of the project: to test the adaptability, cooperation and organization ability of the contestants, and whether they are willing to contribute to the team.
5) The balloon was released.
Project description: 1. Each competition consists of five teams, and each team sends 10 players.
2. 10 Players stand in a row, put a balloon between every two people (between the neck of the front person and the forehead of the back person) and go straight ahead. From the starting point to the finish line, the team with the shortest time is the first, and so on.
Project props: some balloons.
Project purpose: to test the coordination ability within the team.
6) Password transmission
Project description: 1. 10 All members of the team will participate in this project at one time.
2. The rules of the game are that everyone is not allowed to turn back, leave their seats and talk, and accurately transmit the information obtained by the last player to the first player in the front row within a limited time. First of all, teams begin to make preparations, that is, simply exchange passwords, or write on the back, or tap the body or head.
The first round is: 4 numbers.
The second round is: 6 numbers with decimal points.
The third round is: numbers with different symbols, such as semicolons, root signs, squares, etc.
The fourth round is: a word or a string of letters.
The fifth round is: the result of returning to the number "1" may be unexpected by anyone. In the end, the players got the signal "1". There is a simple reason. Everyone's thinking mode is solidified by themselves, and they don't believe in such a simple number. At first, they didn't believe in the password process and system established by their team and the information passed by their teammates, which led to failure.
Project props: several white strips.
Project purpose: to test the trust among team members, to examine the cohesion and trust of the team, and to test the judgment and adaptability of the contestants.
Project punishment: During the competition, if any team speaks or whispers aphasia, the team leader must come out and do ten push-ups. For the second violation, the cumulative number is 10, and so on.
Material preparation: omitted.