2. Spiral rise: The same game contains multiple concepts and thinking methods, and the same concepts and thinking methods can also be embodied in multiple games. Under the purposeful guidance of different stages, children gradually deepen their understanding and comprehension of concepts and thinking methods in the mutual penetration of games, concepts and thinking methods.
3. Temperament teaching: Teachers will connect the game world with real life through analogy. The game adopts a method similar to daily reasoning. In the game, children will get rid of the shackles of daily rules and inertia, but this does not mean that their behavior in the two situations will be very different. Thinking and behavior in games are similar to those in real life. In the free atmosphere of the game course, children will let go of themselves. Teachers can learn about children's emotions, personality and temperament through their different behaviors in the game, and choose the education methods suitable for children according to their different personalities and emotions.