Current location - Education and Training Encyclopedia - Educational institution - How to choose a university and major?
How to choose a university and major?
Choose the university that suits you and your major. At the same time, this major should have the necessary connection with society. For example, if you study a distinctive major, you will have no advantage after graduation. For example, you can choose to study animation games, which is an IT major. Let's introduce the game major.

How to achieve a monthly salary of 65,438+10,000 for game animation talents?

Are you an animation game talent? Do you expect a monthly salary of 65,438+10,000?

The animation industry, known as a high-tech, low-energy and pollution-free emerging sunrise industry, has seen a thunderbolt-like growth momentum with the support of relevant policies, but the talents emerging after this spring breeze are far from meeting the market demand. Although enterprises adopt the method of "there are always brave people under heavy money", few can meet the requirements of enterprises.

Why is it difficult for enterprises to find "smart women"?

The relevant media recently reported that "the annual salary of animation major is more than 100,000 yuan", but the temptation of high-paying employment is in sharp contrast with the current situation that "generals are hard to find". Despite this, there are still more and more students signing up for animation games to learn to charge. According to the person in charge of the international education online channel, it is really difficult to find talents in the animation and game industry. This "talent" is not a lack of quantity, but a lack of quality. Accurately speaking, comprehensive high-end talents are scarce. There are only two kinds of such people. Cheap wow gold is animation art and technology. However, these two kinds of talents are not absolutely separated, but both are indispensable in practice. They are a combination of the two, the ideal talents that enterprises are looking for hard, and the ultimate goal of training the animation and game industry in China.

At the same time, the person in charge of MBA also said that many companies have a headache in recruiting animation talents, and the talents they recruit are either not solid in basic skills or cannot be both artistic and technical. Therefore, when recruiting talents, the company tends to cooperate with some animation and game training institutions, because the talents obtained through this channel have solid basic skills, especially the technical and artistic skills required for the post have laid a solid foundation during training, and the students have strong practical operation ability. Once they are hired by the company, they can quickly adapt to the company's work needs and be able to "go up a storey still higher" in future training.

Cooperation between training schools and enterprises is a long-term way to train animation talents.

Only by connecting training schools with the market can we cultivate talents needed by society. Dr. Wang, an automation major, pointed out that the training mode of animation talents in vocational schools should pay attention to the improvement of students' animation production ability and creative ability, master relevant technologies, and focus on the idea of "serving the animation industry, making local characteristics and expanding the influence of the animation industry", so as to finally lead the development of China's animation industry. This is the urgent need for schools and animation companies to communicate with each other, communicate with each other and cooperate closely to jointly complete the training of talents.

The person in charge of the online IT channel of international education told the reporter: "The animation industry still has a long way to go, and the ideal state is the combination of academic education and vocational education." With the rapid development of the animation industry and the increasingly mature training market, if you want to join the animation game industry, you must first choose a suitable training institution.

For the domestic animation and game training industry that has mushroomed, the animation and game training market will gradually form two camps: on the one hand, the training camp based on fee training, and on the other hand, the animation and game specialty offered by colleges and universities. The two camps complement each other, and will gradually improve the teaching system of animation talent training, standardize the behavior of the animation industry, and effectively promote the development of the entire animation industry talent training. Only in this way can we realize the benign combination among students, training institutions and enterprises, and students can learn technologies that truly meet the needs of enterprises and markets. The monthly income of 6.5438+million is not out of reach.