Main learning contents of 3Dmax modeling:
1, animation art foundation: geometric structure sketch, still life structure sketch, character structure sketch practice; The initial use of Photoshop.
2. The design basis of the original painting: animation art overview, artistic perspective, composition rules and formal beauty; Structure sketch and modeling training, figure dynamic sketch, light and dark sketch shaping; Photoshop basic tools, filters, color principles, color setting methods, picture effect production; Illustrator 1 1 tool basic operation application, vector diagram.
3. Props and scene design: animation props, still life sketches, original painting design and props drawing; The originality and painting method of the original painting of the scenery, the painting method of mountains, stones, trees and buildings; Color setting of original painting in Photoshop scene and scene drawing in Illustrator 1 1
Want to know more about 3dmax training, recommend consulting Perfect World Education. You can go to official website to see/perfect the world's own talent training base. Perfect World Education adopts the content of the game project being studied by the first-line IP in the market as teaching, courseware and homework cases, and deeply participates in the actual combat of the project; Take the production process of real game projects as the training core, lead students to understand the whole process of game research and development, and cultivate students' overall awareness. At the same time, the perfect world education is very good, such as focusing on the cultivation of innovative talents, realizing the ecological system of mutual empowerment of talents, projects and industries, and helping students to better enhance their competitiveness. You can visit their own talent training base in official website/Perfect World.