1, computational thinking teaching
The core of computational thinking teaching practice is to think about problems in ways that computers can help us solve, and then solve problems.
Its starting point is computer, but the teaching of computational thinking does not necessarily mean using computer and mastering programming or code. It is a brand-new teaching method using problem-solving thinking and computer science.
Teaching skills include proposing appropriate solutions, parallel processing, model checking, troubleshooting and finding strategies.
This teaching method is obviously to cultivate programming and code into a new literacy, and it is a new method to learn information and communication technology.
2. Experience learning
Experiential learning refers to a teaching method that directly connects learners with the reality they are learning. Students learn through active experience, inquiry and reflection.
This innovative teaching practice includes some teaching methods that best represent the school's innovation (such as project-based learning), aiming at cultivating students' key skills to deal with real and complex challenges.
Experiential learning attaches great importance to the environment, learners' active participation and the role of reflection and conflict resolution.
3. Blended learning
The main goal of blended learning is to maximize the main advantages of technology and digital resources, promote differentiated teaching according to students' needs, and promote classroom interaction.
The basis of this teaching practice is to promote students' active participation through group activities and intensive face-to-face interaction.
After the computer provides relevant information, teachers are freed from routine work and have more time to apply concepts and carry out more interactive and complicated classroom activities or one-on-one teaching.
4. Gamification teaching
Gamification teaching grasps students' interest points through play and game teaching, thus promoting learning.
Games and play play play an important role in children's learning and are conducive to promoting children's intellectual, emotional and social development.
In innovation and teaching, the use of video games is an important new trend in global teaching practice.
Step 5 study with your body
Embodied learning refers to various teaching practices that pay attention to non-intellectual factors in learning and emphasize the importance of body and emotion.
Embodied learning attaches great importance to students' sociality, creative experience and active participation.
There are various forms of embodied learning, such as learning based on art and design, new physical education teaching methods, maker culture movement and so on.
The main idea of embodied learning is that students consciously use their bodies to study, which is more effective than sitting in front of a desk or computer.
Although the brain is very important for learning, it is not the only source of cognition and behavior. Situational cognition needs to integrate physical, emotional and social factors into the learning environment.