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Opening game of enterprise training
Enterprise internal training game:

1, castle attack and defense

Explain the plot and gameplay: there were three kinds of ancient times: angels, demons and wizards. Angels are afraid of demons, demons are afraid of wizards and wizards are afraid of angels.

Their respective representative actions:

Angel: wings up, devil: claws out, mage: hands folded.

Divide people into two groups, with a distance of about 30 meters, delimit an area as their own castle, so that the other party can't hear what they say, and draw two lines with a distance of 5 meters as their own attack lines.

The two sides discuss the actions and sequence to be prepared in their respective castles, then prepare for attacking the launch line, listen to the password 1-2-3- and start to do the actions at the same time.

1, according to the principle that "angels are afraid of the devil, the devil is afraid of the mage, and the mage is afraid of the angel", the winner begins to chase the loser, and the loser begins to try his best to escape back to his castle. Before returning to his castle, anyone touched by the winner will become the prisoner of the other side and stop running away. After the escaped prisoner fled back to his castle, the winner returned to his castle with the prisoner. Then the two sides renegotiated and resumed the game. When one party is captured or the game goes on for a certain time, the activity stops and many people win.

2. If the first action is the same, continue to do it in the order agreed in advance, so we should discuss 3-5 action sequences in advance. Press 1 to continue the game.

Note: If you make a mistake, you will automatically become the prisoner of the other side and go to the other side's castle for treatment.

2. Blind people rush into the mine-Ruibo consultant

★ Teaching AIDS: several solid balls.

★ Site layout: On the road10 ~15m long, several solid balls are irregularly placed.

★ Method: Each person chooses a shortcut to pass once in advance, and fails to touch the ball to see which one can break through the minefield.

★ Rules:

1. Don't look with your eyes open.

2. Don't make any sound or other hints.

Whoever touches the ball doesn't move. Put the ball back at once.

Requirements: Practitioners should pay attention to the interval before and after starting to avoid collision.

3. ever-changing

Competition: 50-person mixed team competition

Rules of the game:

All contestants must remember the following seven formulas:

Morning glory 1 petals form a circle; Rhododendron 2 petals are good companions;

Camellia 3 petals knot brothers; Malanhua 4 petals hand in hand;

5 petals of wild plum blossom are powerful; Jasmine 6 petals are so affectionate;

Narcissus 7 petals is a family.

50 people stand in the designated circle at will. At the beginning of the game, the host will drum and recite nursery rhymes, and the host's nursery rhymes will stop at any time. When the host calls "Camellia", the players in the venue must be quickly wrapped in a circle of three people. When "Narcissus" was called, seven people formed a circle. As long as 1 people stand well, morning glory will do.

Comments: You are required to be quick in thinking and action. Of course, your memory should be quite good. A 50-person competition will inevitably be chaotic. You should remember to believe in yourself!

Reward method: When the number of people remaining in the circle reaches about 5, the game stops and the remaining people get a single prize.

Game time: each round 15 minutes.

Number of players: 30-50 players per round.

Number of prizes: The number of prizes in each round of the game depends on the actual situation (10 or less).

4. Grab your finger

【 Objective 】 Concentrate.

[Method] Students form a circle and stand facing the center of the circle. Then they open their left hand to the person on the left and put the index finger of their right hand vertically on the palm of the person on the right.

After the teacher gave the password "stand still", everyone set foot on the steps. Teachers can use the password of "1, 2, 1" to adjust the speech speed. When "1, 2, 3!" The left hand should try to grasp the index finger of the person on the left, and the right hand should try to avoid it, so as to win the game more times.

[rules]

1. Password grabber is invalid.

If you don't open your palm, it's useless to hold it.

5.-Wan Li Great Wall

1. Participants form a circle, turn right, put their hands on the shoulder of the person in front, and ask everyone to pay attention to a password (for example, stop when you should stop, jump when you should call, sit when you should call, and leave when you should leave). When you hear the password, you must follow it, or you will be punished.

2. The game begins, everyone listen to the password and move forward. 1-2- 1-2-1,1-2. For the first time, people usually fall or don't sit down, and those who don't sit down will be punished.

Let everyone put their hands on the shoulder of the person in front, but the distance is shortened. Try again, everyone sit still and start counting down to 10-9-8-. . . -1), stand up.

Participants should put their hands on the shoulders of the person in front and try again. Should be stable.

After the activity, you can talk to someone about your feelings.

6. Crossing the Jinsha River

Simulation background: A minority living on the Jinsha River in Yunnan Province holds a huge traditional crossing race every year when the riverside is warm and cold. Interestingly, their crossing tool is not a "boat" but a "bridge", and besides the speed of crossing the river, the beauty of the bridge and the cooperation proficiency of the contestants are all important factors that determine the outcome. Their simple folk games contain rich team management ideas.

Activity objectives:

Experience the importance of unified goals and behavior norms to team performance;

Cultivation of leadership and innovative spirit;

Practice the working procedure of "analysis, goal, strategy, plan and division of labor";

Strengthen team communication and team cooperation awareness;

Return to nature and entertain the body and mind.

Content summary:

Grouping: All participants were grouped into 10 people, named after dragons, tigers, lions and leopards.

Task: Each group designs and manufactures two identical bridges according to various raw materials and tools (including cartons, sealing tapes, vinyl, etc.). ) provided by the organizer in advance, and these two bridges are used as "crossing the river" tools to cross the "Jinsha River" with a specified width. Among them, the group with less raw materials and tools, shorter production time, faster "crossing the river", higher bridge strength and aesthetics, better planning and better division of labor and cooperation among team members won the championship.

Crossing the river requires all 10 people in the same group to stand on Bridge A, then move Bridge B in front of Bridge A, and all 10 people move to Bridge B, and so on. In the process, the bridge shall not collapse, and no one shall get off the bridge. ...

7. Throw a bear

Activity content: In an open space, all the people form a circle. The last man shook his hand and asked the next target passer, "Are you ready?" After receiving the player's answer, throw the ball, hold your chest with your hands after throwing the ball, and so on until everyone passes the ball one after another and counts the time. When you are familiar with the rules, pass them on quickly.

Timing; Start over. At this time, 20 stuffed bears were thrown into the stadium. See how many bears come last.

Activity purpose: Familiarity with the process can increase work efficiency;

Ability to cope with external environment changes and multi-threaded work;

Activity props: balls; 20 cloth toys

8. Dribble blindly

Task: The captain instructed the team members to transport all the balls in the red bucket to the blue bucket. Note that the player's hand can't touch the ball during the whole process; You can't move buckets, you can use the items in the venue.

Rule: (Take 15 as an example)

15, choose 1 as the team leader and stand at the designated position;

Choose two vice captains and stand at a distance of 0/0 meter from the captain/kloc-;

The rest 12 people, 3 people in each group; Stand 5 meters away from the vice captain, facing the captain, and stand in a row; Tie your legs together and cover your eyes.

Put a yellow bucket behind each group at 1 m, and there are 30 ping-pong balls in the bucket;

Put two groups of tools at 1 m in front of each group.

Put two blue buckets between the vice captain and the captain.

All the players are ready. Give the task card to the captain. The activity begins.

Props: 4 paper cups, 8 spoons, 8 pairs of chopsticks, 4 forks, 1 task card. 1 title card (can be used as a distraction for the vice captain)

9. Legend of the Dragon Horse

Simulation background: In a sunny season, a group of professional explorers from modern cities walked into a strange and beautiful land: surrounded by mountains and dense vegetation, but there was an endless lake in front of them ... They yearned for the mysterious island in the lake, where they wanted to light smoke, set up tents and enjoy a quiet life in the lakes and mountains. However, they must hurry up and tie a bamboo raft with limited raw materials and tools before dark.

Activity objectives:

Experience the importance of unified goals and values to team performance;

Cultivate employees' innovative spirit;

Practice the working procedure of "analysis, goal, strategy, plan and division of labor";

Develop employees' team communication and cooperation skills;

Return to nature and entertain the body and mind.

Content summary:

Help each other in the same boat: each team designs and makes bamboo rafts according to the original bamboo materials, boards and ropes provided by the organizers in advance, and paddles the designated channel with self-made bamboo rafts ... The team with less raw materials and tools, faster production and rowing speed and fewer mistakes (someone falls into the water) wins.

Smoke in the wilderness: set up an earthen barbecue oven to make the meat smell diffuse in the evening air. ...

Camping: tents for two, three and four people, like clusters of flowers scattered on the green grass. ...

The bonfire is sensational: the bonfire illuminates the night sky and everyone's heart, and all the passions are released and burned. ...

10, travel

First, the familiarization stage: participants form a circle (the number is the base, injured people are watching, jewelry is taken down, etc. ), and everyone stretches his hands up and down (everyone has the same hands up and down). After standing, he reached out and held the hand of the person next door (one person in each direction). No one can let go during the activity, or they will be punished.

After all the participants shook hands, they began to try to achieve a goal: to finally return to a single circle holding hands (two adjacent people holding hands around).

If the number of people is even, it will become two circles.

Objective: It is very similar to the rope twisting game as a child, but the difference is that you must rely on the collective efforts of the team and the division of labor and cooperation of each team member, and the wider your thinking, the smoother the road ahead of you.

1 1, polar survival

Simulation background: 1943 One day in early spring, due to a snowstorm, your plane and your team unfortunately crashed in a woodland in the Arctic Circle. The only lucky thing is that none of the team members were injured. Thank God, one of your team members actually took away the information summary of this area. Other than that, you have nothing ... The temperature is only MINUS 20 degrees Celsius, so you must use the fastest one.

Activity objectives:

Team decision-making and team cooperation training;

The cultivation of team trust;

Training of team communication;

Cultivation of leadership and innovative spirit;

Return to nature, relax and enhance feelings.

Content summary:

When you are planning how to survive, you find that there are other unidentified teams nearby, and they may be stranded here because of the weather. The direct consequence of this situation is that some possible survival materials become short. ...

After research, you have determined two things you must do in order to survive: a. You must get a guide map of how to get out of the polar regions in Xie Verveer Town; We must find a way across the Laura River.

Your question is: A, the guide map is placed in a special area, and you need some tools to get it, but you don't have these tools … B, there is no bridge on the river, but the river is cold and fast …

Of course, your troubles are definitely more than that. ...

12。 meeting

Simulation background: You are an allied agent who goes deep behind enemy lines. Suddenly, you got an order from headquarters. You must find the other seven allies of Britain, France and Russia as soon as possible, and then go on a top secret mission. At the same time, seven other people received the same order ... The problem is that you have never met, only know the joint location and joint code. ...

Venue: Yushan Scenic Area (Lin Ting Garden) in Kunshan City, or other bases in Longshiteng.

Activity time: 1 day

Activity objectives:

Experience the importance of unified goals and behavior norms to team performance;

Strengthen the sense of responsibility and discipline of employees;

Cultivate mutual trust among employees;

Help employees understand the importance of individual work to improve team efficiency;

Return to nature and entertain the body and mind.

Content summary:

Task: According to the instructions of the headquarters, each team found the partner who belongs to the same team after four mysterious meetings at the designated place. The only way to meet is code word (the last sentence is: Bill Gates, the next sentence is: Xiao Li flies the knife) ...

Secret Order: Before departure, each team member will receive a marching map and a package of the team's "action secret order" issued by the headquarters. There are five secret orders in the bag, which are red, white, green, yellow and blue. ...

Union: when you open the secret order, you will see a series of action instructions issued by the headquarters, full of suspense and unknowns. However, as long as each team always remembers its mission and strictly carries out the orders of the headquarters, the victory will be closer and closer to us. ...

Join forces: After the fourth meeting, all the players must arrive at the designated place as soon as possible. Through the mutual identification of the players who take over from each other, the players of the same team gather together, then cheer, then hug and start a new journey. ...

13, island survival

Island: Island survival is to divide each group of students into three groups, namely, the island for the blind (for grass-roots employees), the island for the dumb (for middle-level managers) and the island for the sound people (for high-level decision makers). It is required to complete their respective tasks within the specified time and gather in a safe place. This project emphasizes the importance of active communication and information sharing, especially the importance of managers using resources and making decisions.

Pearl island

work

1. Tools: a pair of chopsticks, a newspaper and a tape. These instruments are required so that eggs will not break when they fall from a height.

2. Math problem: ABCDE * 3-EDCBA

What are a, b, c, d and e?

3. Use certain physical principles and instruments to concentrate all people on an island.

Time: 20 minutes

Rules:

1, the island is surrounded by rapids, and anyone who falls into the water will be washed to the blind island.

The island is surrounded by soft sand, which may collapse under excessive pressure.

Yadao

work

1. Gather everyone on Pearl Island.

rule

1, only the dumb can help the blind move.

Only the dumb can move the board.

Only the blind can move the chessboard after completing the first task.

4. Dumb people are not allowed to talk

The island is surrounded by rapids, and anyone and anything that falls into the water will be washed to the island for the blind.

Blind island

work

1, throw the ball into the bucket in the water.

2. Everyone gathered in Pearl Island.

rule

1. You can't leave the island of the blind until the first task is completed.

The island is surrounded by rapids, and anyone and anything that falls into the water will be washed back to the island for the blind.

Instrument:

1, 50*50cm wooden platform 12, 20cm high.

2, 80*20cm board two pieces

3, wooden or plastic barrels.

Table tennis or tennis 3.

5. A pair of chopsticks, a newspaper, a tape, an egg and a pen.

6. Task card

Team performance: successfully completed the project. And "ordinary people" have been "busy" with projects such as wrapping eggs for a long time, which almost exhausted the time of rescue operations.

Sports meeting: ① Blind island, dumb island and ordinary island have their own advantages, but each has its own length. Each layer is equivalent to the grassroots, middle and decision-making layers in a team;

(2) The middle-level (dumb) blindly seeks communication from the grassroots (blind), but lacks reporting and communication to the decision-making level (ordinary people). The middle level should report to the decision-making level in time for the problems that they can't solve;

(3) Policymakers (ordinary people) are troubled by trivial firms and cannot make scientific decisions;

④ Grassroots (blind people) are helpless in the whole "game". As a team, it is very important to define the goals and tasks of a team!