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What courses are there in the science and technology training class?
What courses are introduced in the science and technology training class as follows:

1, Elementary Programming Course:

These courses are suitable for beginners and help them build a programming foundation. Students will learn basic programming concepts and grammar and apply what they have learned through simple programming projects. For example, students can learn to write simple calculator programs or games in Python.

2, data structure and algorithm course:

These courses focus on teaching students common data structures and algorithms, such as arrays, linked lists, stacks, queues, sorting and search algorithms. Students will learn how to choose and implement appropriate data structures and algorithms to solve various problems. For example, students can learn how to use method of bisection tree for data retrieval.

3, web development course:

These courses teach students how to use technologies such as HTML, CSS and JavaScript to create dynamic interactive web pages. Students will learn how to design and build a user-friendly web interface and master common front-end development tools and frameworks. For example, students can learn how to use the Bootstrap framework to build responsive web pages.

4, database management course:

These courses teach students how to design, create and manage database systems. Students will learn to use SQL language for data query and operation, as well as the basic principles of database security and performance optimization. For example, students can learn how to design a database architecture of an e-commerce website.

Common programming languages:

Machine language:

In a computer system, machine instructions specify specific actions of the computer system. When designing and manufacturing hardware, a series of computers use many instructions to specify the basic operations that the series of computers can perform, and these instructions together constitute the instruction system of the series of computers.

In the early days of computer application, programmers used the instruction system of machines to write computer application programs, which were called machine language programs.

Assembly language:

In order to solve a series of problems caused by writing applications in machine language, people first think of using mnemonics to replace machine instructions that are not easy to remember. This mnemonic language representing computer instructions is called symbolic language, also known as assembly language.

Assembler:

Using assembly language to write computer programs, programmers still need to be very familiar with the hardware structure of computer systems, so the program design itself is still inefficient and cumbersome.