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Abstract translation of computer papers [additional points]
With the development and popularization of computers, computers are playing an increasingly important role in our lives. With the development and popularization of computers, computers play an increasingly important role in our lives.

The rapid popularization of computers has also made modern human life more colorful, with all kinds of words, images, animations, videos and so on. High-speed general-purpose computers also make modern human life more colorful, full of all kinds of texts, images, animations, videos and so on.

At this time, revolutionary changes have taken place in all aspects, and animation technology is one of the important aspects. At this time, revolutionary changes have taken place in all aspects, and animation technology is one of the important aspects.

It shows people a virtual art form with intuitive visual effects. It shows people a virtual art form with intuitive visual effects.

In the process of making traditional animation, it is necessary to draw a large number of pictures to show different States at each moment, thus producing a movement effect. In the traditional animation process, in order to show the movement or the change of shape, we need to draw a lot of pictures to show the various states of every moment, thus creating the effect of movement.

Usually when making animation, the animator will draw some key frames first. These key frames are called key frames. Usually in animation, the animator will draw some key frames first, which are called key frames.

The transition picture between two adjacent key frames is called interpolation frame. The frame between two adjacent keyframes on the screen is called interpolation.

These interpolation frames are huge, and the process of drawing interpolation frames is heavy and lengthy. The number of these interpolated frames is very large, and the process of rendering frame interpolation is arduous and lengthy.

Therefore, it is of great significance to replace manual interpolation with computer-aided animation. Therefore, it is very important to use computer-aided animation to replace manual interpolation.

This paper introduces the control flow, rendering, lighting effect, transformation and mapping technology in the process of animation production with examples. This paper introduces the process control, rendering, lighting effect, transformation and mapping technology in the process of animation production through examples.

DirectX3d is adopted as the framework, key frame interpolation and illumination model in animation technology are taken as the main research objects, linear interpolation algorithm is adopted, and animation is programmed based on Cg language and assembly language developed by Nvidia, and how to control and write animation with programmable GPU is introduced. With DirectX3d as the framework, the key frame interpolation and illumination model in animation technology as the main research objects, linear interpolation algorithm is adopted, and animation is programmed based on Cg language and assembly language developed by Nvidia, and how to use programmable GPU to control and prepare animation is introduced.

Upstairs is a machine translator.

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