Detailed explanation of the opening method of melee mission
Combat missions appear from the main task to the fifth chapter. A * * * has a 2 1 melee mission.
Melee mission, a special historical phenomenon, needs to find a fixed location or specific trigger conditions from the mission map. Fight chaos to get the design, and the melee mission also has a plot ~ ~
Melee missions need to use modified keys to enter, and chaotic missions will get keys after customs clearance. What if I don't have a key or want to brush it? Don't worry, there are two kinds of melee missions.
One is a melee mission that requires a key to enter.
The other is a random melee mission (with a red triangle and the word "emerging"), which can be the key of Bai Piao without using a key.
When you complete any type of mission, the system will select one or more missions from the 2 1 melee mission/melee mission owned by the player to make you Bai Piao. (with a red triangle symbol)
What will these tasks have? Change the sign (meaning that the player disappears after playing a few tasks,? Representative number)
In addition, please note that when you complete any type of mission, this melee mission in Bai Piao may be brushed off, regardless of the turn sign or not.
Everyone can understand it as ordinary melee missions and limited-time free melee missions.
Failing or abandoning a melee mission will not consume the key, nor will it refresh the limited melee mission. Everyone can challenge at will.