How do plants vs. zombies directly modify the values of plants and zombies from files? !
I'll give it to you directly: the value indicates the blood volume of the injured plant pea 1/ (per bullet) PS: it is 2/ (per bullet) after passing through the brazier PS: the ice bullet will become an ordinary bullet after passing through the brazier, losing the deceleration effect. The attack is 1 watermelon 4/ (per bullet) PS: The ice melon attack is the same as watermelon, but the splash damage of watermelon is not. Sputtering damage is greater than 1 less than 2. Ordinary ground stab is 1/ (each shot) PS: the frequency of each attack is doubled after upgrading. Mushrooms are 1/ (each shot) PS: Smoked mushrooms are range attacks. PS: Blue mushrooms are sprayed four times each time. Cattail cat 1/ (per beat) PS: cattail cat is behind the tunnel zombie. PS: cattail cats will give priority to puncture balloon potato mines when they have balloon zombies. PS: They can kill digging zombies passing by underground. PS: Potato mines covering pumpkins will detonate mines when dealing with olive zombies, but ordinary zombies will not detonate. This is an interesting defense method. In addition, in the mini-mode ice car, the potato mine can kill four people in one car at a time, and cannibalism can also be used. Dwarf melons can't. The blood volume of pumpkin shell is intact when it is 0-24 (blood volume range 24), and slightly damaged when it is 25-48 (blood volume range 23). When the blood volume is 49-72, it is seriously damaged (the blood volume is 23). This data is for your reference whether to repair the damaged pumpkin. The blood volume of armored zombies 10, balloon zombies 10, strutting zombies 17, iron bucket zombies 10, and olive zombies' blood volume 70. The zombie itself is 10 jumping zombie blood volume 17 thief zombie blood volume is estimated to be 20 digging zombie blood volume 15 clown zombie blood volume 17 giant lost little zombie blood volume 10 or so (but strangely, in zombie brain mode, this little zombie blood volume is only 3), and the blood volume of the ice car is 60. Dancing zombie blood 10. Shark zombie blood 17. Cooling time of corn cannon: 35 seconds (launch time is 4 seconds). Cooling time of dwarf wax gourd: cherry 30 seconds: red pepper 50 seconds: frozen mushroom 50 seconds: advanced ground thorn 50 seconds: 50 seconds-plant area. Attack part-(1 pea for 1) pea shooter:1cherry bomb: 90 potato thunder: 90 snowflake pea. 90 double-gun peas: 1 (a) small mushrooms: 1 smoked mushrooms: 1 timid mushrooms: 1 destructive mushrooms: 90 wogua: 90 three-tube peas: 1 (a) seaweed: 90 peppers: 90. 0.75 (sputtering) (the damage within the sputtering range may be inaccurate) Sea mushroom: 1 cactus: 1 split bean: 1 (carambola: 1 (cabbage thrower: 2 corn thrower: 1 (corn) 48-hour serious injury) Wall-Nut: 144 (49-hour minor injury, 96-hour serious injury) Pumpkin: 72 (25-hour minor injury, 48-hour serious injury) Garlic: 20 (20-hour no shunt) (7-hour minor injury, 14 serious injury) Seconds: (undetermined)-Zombie area. Defensive part-(1 Doudou is1) (Note: sometimes the data of some zombies depends on RP) Ordinary zombies: 10 Flag zombies: 10 Roadblock zombies: 13 was hit hard) Pole zombies: 17. 38 was severely damaged) PS: it should be 50 by rights, but 6) Shamen Zombie: 66 (Shamen: 56, itself: 10) (Shamen 19 was slightly damaged, 38 was seriously damaged) Soccer Zombie: 8 1 (ball cap: 72) (.