Current location - Education and Training Encyclopedia - University rankings - Interesting activity planning scheme
Interesting activity planning scheme
In order to effectively ensure the level and quality of things or work, it is usually necessary to plan in advance. A plan is a written plan with clear content and clear steps. So how should we make a plan properly? Here are four interesting activity planning schemes I have compiled for you. Welcome to share.

Interesting activity planning scheme 1 I. Activity purpose

In order to strengthen the contact between departments, promote mutual understanding and feelings among officials, cultivate the team spirit of officials, improve the overall quality of officials, form a good working atmosphere, improve the overall quality of officials, make the student union become a United, friendly and harmonious group, lay a solid and stable foundation for future work and study construction, and make the whole student union work together in Qi Xin and Qi Xin.

Activity time: April 24th (Saturday)

3. Location: Basketball court behind the commercial street

Four. The theme and slogan of the event: "Work together, the project shines"

5. Organizer: Youth League Committee of Engineering College of Zhejiang Normal University

Organizer: Sports Department of Student Union of Youth League Committee of Institute of Technology

Co-organizers: Entertainment Department and Discipline Inspection Department of the Youth League Committee of the Institute of Technology.

Activity of intransitive verbs:

10 minutes, and the team is required to have 10 minutes. During this period, teams are required to select 1 team leader and 1 team vice-captain. At the same time, under the leadership of the team leader, everyone took out their team names and made clear the theme, slogan, team song and team emblem. Finally, each group performed and sang the team songs in turn, and the judges of the presidium scored them. (Hint: The theme and slogan, team song and team emblem are all related to sports. )

This year's sports knowledge PK competition takes the form of rushing to answer, with the host giving questions and the participating teams rushing to answer; The topic form is mainly multiple-choice questions; 5 points for each question, plus points for correct answers and plus points for wrong answers; After the host gives the question and indicates "first answer", each team will raise their hands to answer, otherwise the first answer will be invalid.

Sports actual combat

This year's practical fun sports are the main theme, which embodies the spirit of team unity and cooperation; ***8 events, each event needs to be completed by men and women, and each team is selected to participate; See the rules of the game for the specific proportion of male and female participants; The game takes the form of integral to decide the outcome.

Seven. Activity organization form: 14 All departments of the Student Union will form seven teams (members of the presidium are free to join the group) to compete; This competition takes the form of ranking the results of many competitions; The competition is divided into three parts, and the scores of each part are added up and recorded in the total score for evaluation; Each game item will be ranked as a single item, and the bonus points are as follows: the first place will add 10, the second place will add 8 points, the third place will add 6 points, and the fourth to seventh places will add 5, 4, 3 and 2 points respectively;

VIII. Specific activities and competitions:

Item 1: Love Express 1. Number of participants: each team selected 10 players (5 men and 5 women) to participate in the competition.

2. Rules of the game: (The game is divided into two groups, a group of 3 teams and a group of 4 teams).

A, each team 10 players line up in turn, one arm apart;

B. Player 1 raises the basketball symbolizing love with both hands, while the other players stand. Player 1 passes the ball to the second player after hearing the referee's order, and so on. After the player 10 receives the ball, he runs to the player 1 with the ball and passes the ball in turn.

C when player 1 stands at the last position 1 and holds the ball with both hands and holds it high, the game is considered to be over (player 1 does not run during the game).

D. In the process of passing the ball, after the ball lands, the passer must pick it up and pass it again.

3. Rules of the competition system: A game will determine the outcome, and the names will be sorted according to the length of time, with the first and second place 10 score.

Name plus 8 points, third place plus 6 points, fourth to seventh place plus 5, 4, 3 and 2 points respectively.

Item 2: Table Tennis Competition

1. Each team selected 4 players (2 men and 2 women) to participate in this competition.

2, the rules of the game:

A. The whole race is10m, with relay dribbling and four people going back and forth twice.

B. The contestants put the ping-pong ball flat on the ping-pong bat. After the staff announced the start of the game, they immediately walked forward with the ball. After reaching the opposite side, they took the form of relay. The winners were the first four runners to finish the relay, but the ball didn't land.

C, table tennis must be placed in the middle of the table tennis racket, can't be fixed by hand, each person can only take one ball at a time, from the starting point to the end point, and then from the end point back to the starting point, the ball is only effective if it doesn't land. If the ball lands on the way, the player must return to the starting point.

3. Prescribed competition system: The winner of a game is named according to the length of time, with the first place adding 10, the second place adding 8 points, the third place adding 6 points, and the fourth to seventh places adding 5 points, 4 points, 3 points and 2 points respectively.

Item 3: clip back the balloon relay 1. Each team chooses 4 people to participate in this competition, with at least one pair of men and women.

2, the rules of the game:

A. When two players stand back to back, the staff will put the ball on their knees and clamp it hard. When they hear the referee's instructions, they will start to walk to the opposite finish line and give the ball to the opposite teammate. So on and on until the end of the team, the shortest time wins.

B, we must start from the starting line.

C. If the balloon falls off midway, it must be picked up and clamped in place to continue the game.

D, hands must be on your sides, don't hold the ball.

E. If the balloon is broken, directly mark the score as 0.

3. Prescribed competition system: The winner of a game is named according to the length of time, with the first place adding 10, the second place adding 8 points, the third place adding 6 points, and the fourth to seventh places adding 5 points, 4 points, 3 points and 2 points respectively.

Item 4: Foot-binding relay

1. Number of participants: 4 for each team (at least one pair for boys and girls).

2. Rules of the game

A, two people stand in a row at the starting point, tied together with cotton ropes every two feet in the middle, ready to start, and the other two stand by and watch the finish line.

When you hear the referee's instructions, you start. When you reach the opposite end, you immediately untie the rope, and then two students on standby tie it up and walk back until you return to the starting point. The first team to reach the finish line is the winner.

C. During the competition, if the rope is dropped, it needs to be tied back to its original position before moving on.

3. Competition system: one game will determine the outcome, and the names will be sorted according to the length of time. First prize 10 points, second prize.

Add 8 points, the third place adds 6 points, and the fourth to seventh places add 5, 4, 3 and 2 points respectively.

Item 5: 1 minute shooting 1, each team selects 2 men and 2 women to participate.

2. Rules of the game

A, the players stand on the free throw line and start shooting after hearing the referee's instructions. Four players must take turns to shoot, and within the specified time of 1 minute, the winner will be decided by the number of goals.

B, players must be unified behind the free-throw line shooting, crossing the free-throw line or stepping on the free-throw line, the goal is invalid.

C. If it is found that the participating teams do not take turns shooting, they will be disqualified directly.

3. Competition system: The winner will be decided in one game, and the names will be ranked according to the number of goals, with the first place adding 10 and the second place adding 8 points.

Integral, the third place adds 6 points, and the fourth to seventh places add 5, 4, 3 and 2 points respectively.

Item 6: simulated bowling

1. In this game, each team has three chances, regardless of gender.

2, the rules of the game:

A, put a simple triangular bowling ball 20 meters away from the contestants, and put a mineral water bottle in it. After the starting line, the players hit the ball with volleyball, ranked according to the number of knockdown balls, and decided the winner.

B, players must unify the starting line, and then shoot. If they cross the line or step on it, the goal is invalid.

3. Competition system: one game decides the outcome, named according to the number of rows of water bottles knocked down, with the first and second place 10 points.

Eight points for the first place, six points for the third place, five points, four points, three points and two points for the fourth and seventh places respectively.

Item 7: group skipping rope

1. Number of participants: Each team will select 6 players, including 3 men, 3 women.

2, the rules of the game:

A, two players grab the rope, and the other four players get ready.

B, after hearing the referee's instructions, two players began to jump rope, and the other four players began to take off. Within the specified 3 minutes, sort according to the number of jumps.

C, as long as it is not in the process of skipping rope, all the players who jump together are considered failures.

3. Competition system: The winner will be decided in one game, and the names will be sorted by skipping times, with the first place 10 and the second place 10.

8 points, the third place plus 6 points, and the fourth to seventh places plus 5, 4, 3 and 2 points respectively.

Nine. The activity flow was arranged at 8: 30, and the staff began to decorate the venue.

At 9: 0015, all the members of the student union will gather and group in the commercial street, and the minister will be responsible for being present.

Divide all student union members into 7 groups, the number of each group is to be determined.

A simple opening ceremony will be held at 9: 30. The president or vice-president of the student union delivered a speech. 9: 50- 10 minutes creative team starts the first team activity.

10:10-10: 40 for sports knowledge PK match.

10: 40— 10: 45 teams warm up and prepare for the game.

10: 45 ——11:45 is an actual sports competition.

11:45 ——12: 00 After the competition, it will be commended and presented by the presidium.

12: 00, all dissolved, and the activity ended.

X. personnel arrangement

1. General Dispatch: Presidium

Responsible for the overall planning of activities, coordinate the work of various departments, and ensure the normal and orderly activities.

2. Program group:

Team leader: Gwan Chin.

Team members: sports department, recreation department, all interesting activities and competitions.

(1) Responsible for the activity flow and the arrangement of judges;

(2) Responsible for the hosting and etiquette of activities;

(3) Be responsible for judging the whole event;

(4) Responsible for the record of competition results and the statistics of final results;

Interesting activity planning scheme 21. Activity introduction:

This fun sports meeting is an unprecedented large-scale activity of civil and commercial XX 1 company, and it is one of the most meaningful networking activities to welcome the XX Beijing Olympic Games. This fun sports meeting is a huge and unprecedented sports event built by a sports-loving "one company", which integrates brain power and physical strength, personality and unity. The purpose of this fun sports meeting is "happy sports, happy company", aiming at building a harmonious campus, invigorating the cultural atmosphere and improving students' comprehensive quality. At the same time, it also builds a platform for students to show their talents and exercise themselves.

2. Activity time: XX year 65438+February 65438+April 16: 00 (postponed in case of rain)

3. Location: Zhuangzhi Road, Beiyuan (meet at the Cape of Good Hope)

Four. Activity object: all students in Class XX/KLOC-0, Class 2 and Class 3 of Civil and Commercial Affairs.

Verb (abbreviation of verb) Activity form: fun sports competition

Introduction of intransitive verbs:

(1) Tug-of-war: take the class as a unit, with boys 10 and girls 10 in each class, and adopt the best of three games system and implement class round robin; Set up the first prize, the second prize and the third prize, and issue certificates.

(2) Skipping rope: 1. Group according to the class, two people wind the rope, unlimited number, uninterrupted. Whoever goes in will win.

2, according to the class group, two people around the rope, one person jump, jump in the same time the more times to win.

(3) Cats and mice: All students form two groups, with more than 50 people in each group, forming two circles. The inner circle and the outer circle are aligned to form a mouse hole. A mouse hole can only accommodate two mice. When the third mouse gets stuck in front of the inner mouse, the outer mouse needs to escape. When the mouse is caught, it becomes a cat.

(4) Leggings running with ten people: Ten people stand in a row, tie their legs and ankles close to each other with ropes, stand in front of the starting line and listen to the starter. The race is 20 meters, and the time is counted until the last of the ten runners crosses the finish line. If a rope is loose in the game, the result of the game is invalid.

(5) Clamping people on the horizontal bar: two people hang on the bar and clamp each other with their legs. Whoever falls first will lose. If you succeed three times in a row, you can get material rewards and choose the "king of the horizontal bar".

(6) Shuttlecock kicking: move within a given range, counting from the first shuttlecock kicking to the shuttlecock landing. There is no time limit, and more people win.

(6) Kangaroo jump: a group of four people, standing opposite each other every 12 meters, with two people on each side; On the one hand, students wrap their feet and legs in woven bags and gently lift the bags with both hands; Jump in front of the opposite classmate, quickly take off your bag and put it on another classmate, and continue the relay until four people finish jumping. Counting the time, the team that takes the least time wins.

Seven. Timetable:

(1) Pre-publicity: make posters and post them on the bulletin board (publicity committee: Qin Song, Chen Ling, Xu Wen).

(2) Activity record: taking photos (Publicity Committee members: Qin Song, Chen Ling, Xu Wen)

Eight, award setting:

Team Award: Best Performance Award, Best Organization Award and Ethics Award.

Individual Awards: Prizes and Certificates (Life Committee)

Nine, equipment preparation:

(1) tug-of-war rope 1 root: sports committee member;

(2) Skipping three ropes: sports committee members;

(3) Several ropes for leggings: Luo Yong;

X. Budget:

(1) 6 awards, several badminton and 4 woven bags;

(2) various personal material rewards;

(3) The concrete operation of the life committee.

XI。 Precautions:

(1) Please wear sports shoes before attending;

(2) Pay attention to safety during the activity;

(3) Matters not covered in these Rules shall be agreed by the Organizing Committee before the competition.

Twelve. Organizational Committee:

(1) Organize members to form a referee group;

(2) members of the study committee form a timing group;

(3) The monitor and the Communist Youth League Secretary form an arbitration group.

Interesting Activity Planning Scheme Chapter III Activity Purpose:

Further promote quality education, enrich class cultural and sports activities, improve students' physical fitness, cultivate cooperation consciousness, vigorously publicize the concept of sunshine sports health, and enhance class cohesion.

Activity theme:

Everyone takes part in happy sports.

Activity time:

20xx May 17 (Friday)

Location:

School ladder classroom (tentative)

Activity organization:

Principal: Teacher Xue, the class teacher.

Timekeeper: parents

The timekeeper is responsible for timing the game. In order to ensure the accuracy of timing, two parents time a team at the same time, and the average value is included in the score. )

Scorer: parents

The scorekeeper is responsible for recording the time taken by each team to complete the game and calculating individual scores. )

Examiner: parents

Inspectors check the results of the competition, calculate the total score and list the rankings. )

Civilized and disciplined supervisor: Select excellent team leaders from each class in Senior Two to supervise and score the civilized and disciplined situation of each team in the competition.

Photography: Chen Yu's father

Activity plan:

1. The small host made the opening remarks.

2. Teacher Xue announced the start of Class 2 (7) indoor fun sports meeting.

Teams enter the stadium and shout their own slogans.

4. Match in groups and count the results.

5. Announce the results of the competition and award prizes.

6. The host announced the end of the sports meeting.

Student grouping:

Interesting activity planning scheme 4 1. Activity background: Because we are a family that loves each other.

Two. Activity time: Saturday, 30th, xx, XX.

Three. Venue: Nangaoji Park IV. Activists: brothers, sisters and friends of the Youth League Office.

Verb (abbreviation of verb) activity content and process

(1) Meet in front of the University Student Activity Center at noon on Saturday 1: 30 and take a bus to Nangaoji Park.

In order to ensure safety, everyone should have a car driving in a straight line. Pay attention to traffic safety, don't chase and fall behind. )

(2) Bring your own snacks, drinks and garbage bags, and get together after taking a break at the destination.

(3) Everyone who plays games has a unique serial number 1-N, and all games except tearing famous brands are decided by random lottery.

(1) Tear the famous brand-all the people present are randomly divided into four groups according to the four colors of playing cards. Everyone only knows their own color and doesn't know others (including members of this group), and they started a famous brand tearing war. The one who lives to the end wins. During the game, everyone can only tear off the famous brands of other color holders except their own colors, and accidentally tear off the famous brands of their own players. OUT, the torn ones will come back to life. If the last two people who survive are the same suit, they will tear each other (there is no group at this time), and the winner will tear off the other party's famous brand.

PS: Although there is a group, there is only one winner, which is also an individual competition.

(2) Randomly divide all the people on site into four groups according to the four colors of playing cards, and each group decides the serial number of each person in the group and makes the serial number public. Tear the famous brand according to the serial number, from 1 to n, those who tear out the famous brand will be invalid, and the last group will win.

PS: Still in groups, the final winner is a group, the team competition.

(3) The rules of the paper cup water transfer game: 1, two groups, five people standing in a row as a group, each holding a paper cup in his mouth; The host separated the men and women in the team and separated them.

2. Pour 60% water into the first person's paper cup, and then the first person pours water into the second person's paper cup. The transfer process can only be completed by mouth; The one who takes the least time in the two groups wins, and the one who loses is punished.

(4) Photo game rules: four people in each group. Everyone tries to get his face photographed by a camera that doesn't know when, and take pictures according to the expression specified by the host. After taking pictures, the group with more people who completed the task won. If they don't finish the task, the group with more faces wins.

(5) Blink game rules: 10 people participate. Everybody get down and stand up one by one. After the game starts, people who want to stand up stand up while shouting the serial number, and the last person who stands up is out. If two or more people get up at the same time in the process, both of them are out. OUT's little friend was punished.

(6) Game rules of the cockfighting conference: two groups, four people in each group, stand on one leg, grab the ankle of the other leg with both hands, and the members of each team go on stage together and collide with each other in the designated position with their bodies. Those who land on both legs at the same time are out, and those who are out of bounds are out. In the end, which team stays on the field and which team wins.

(4) After the trip to Nan Gao Ji, go to the next place: dinner.