VR education includes a series of huge categories such as preschool education, basic education, higher education and various trainings, and the most widely used VR technology in China is vocational education. In recent years, with the gradual maturity of VR technology, VR technology has the potential to expand to basic education and children's education, and has attracted a large number of VR companies to enter this market.
At present, VR content companies in the field of VR education mostly involve geography, astronomy, physics, biology and other disciplines. Relatively speaking, the content production of these themes does not require so high artistic conception, but more is the restoration of the scene or picture of a specific experiment. However, for philology, to realize VR teaching, the production of VR language content is very demanding.
When VR technology is applied to the vertical field, whether it is VR games or VR education, the production, expansion and enrichment of content become an important foundation. With the support of hardware and content, VR can be widely popularized.