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Learning materials for game modeling: What software is needed for modeling?
Game modeling usually requires MAYA, Ps and 3D Studio Max software.

1, Maya

The world's top three-dimensional animation software produced by Autodesk Company in the United States is applied to professional film and television advertisements, character animation, movie stunts and so on. MAYA has perfect functions, flexible work, easy to learn and use, high production efficiency and strong realistic rendering. It is a high-end production software of movie level.

Maya game character modeling refers to the Maya game character modeler making models of characters, animals, monsters and other characters in the game according to the manuscript given by the original painter of the game. Because of the higher requirements for the basic art, MAYA game role modelers need to know the human body structure and skeleton structure, understand the performance styles of various game roles, including Q version and realistic type, understand the light and shadow of game art, master the expression techniques of material lighting, and skillfully use 3D software such as MAYA.

2、Photoshop

Image processing software developed and distributed by Adobe Systems. Photoshop mainly deals with digital images composed of pixels. With its numerous editing and drawing tools, you can edit pictures effectively. Ps has many functions, including pictures, graphics, text, video, publishing and so on.

3、3D Studio Max

3D animation rendering and production software based on PC system developed by Discreet Company (later merged by Autodesk Company). The predecessor is 3D Studio series software based on DOS operating system. Before the appearance of Windows NT, industrial CG production was monopolized by SGI graphics workstation. Audition of Wang Education Professional Course-Download Online School APP (Drawing School)

The combination of 3D Studio Max+Windows NT suddenly lowered the threshold of CG production. At first, it was used for animation of computer games, and later it began to participate in the production of special effects of movies and TV, such as X-Men II, the Last Warrior and so on. After Discreet 3Ds max 7, it was officially renamed Autodesk 3ds Max.

Learning game modeling needs to go to professional training institutions, such as American innovation giant Azooca and Hawaii Global University, to reach in-depth cooperation, and regularly organize students to go to the United States for internship and further study, so that Wang educates all students with equal opportunities.