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Accelerate the overall experience of training.
The accelerated training skills are as follows:

First, when you fight a car, you can get the same experience for each car group. For example, if your tank gains 1 0,000 points of experience, then every member of your tank will gain 1 0,000 points of experience, and the experience of injury will be less, which is why the experience percentage of each car group is different. Not all members share 65,438+0,000 experience points on average, but each member has 65,438+0,000 experience points.

Second, when your tank becomes an elite car, the experience gained by your tank will be added to a member with the least experience. For example, if your tank gains 1000 experience, then each member will gain 1000 experience, and the 1000 experience gained by your tank will be distributed to the least experienced member. Then, after this distribution, the member who has gained 2000 points of experience is not the least experienced member. The experience gained in the next tank battle will be assigned to another member with the least experience, and so on. 7.2 In the future, it depends on which member the personal experience of the tank is assigned to. Just look at the triangle symbol in the upper left corner of the member panel. Only elite cars have it. You can test, write down the experience required for each member of your elite car to rise to the next percentage point, then have a fight, write down the experience gained by your tank, and then click on the member data to see the experience required for members to rise to the next percentage point. Subtract this combat experience from the required experience recorded last time, and subtract two combat experiences from the members with triangle symbols last time to see if they match.

Third, the training of members' skills is constantly increasing, from 0% to 70%, very fast, and the later, the slower. After 90%, it needs more than 1W to increase by one percentage point. This is the illusion that many people think that some accelerated training seems useless. In addition, the training experience of members in the first skill and the second, third, third, third and fourth skills is also increasing, almost doubling. After reaching 70% of the third skill, it takes about 1W experience for each percentage point increase.

Fourth, accelerating training will not affect the overall experience of 5%. This can be verified. Write down your overall experience first, and then play a game with an elite car that accelerates training. Write down the combat experience by X5%, and then compare it with the current global situation.