Time flies, time is slowly deducing, and we will continue to write new poems and start a new journey. It's time to start writing a plan. But what kind of plan suits you? The following are five kindergarten audio-visual education programs I collected for your reference, hoping to help friends in need.
Kindergarten audio-visual education work plan 1 1, guiding ideology
Based on the Outline of the National Medium-and Long-term Education Reform and Development Plan, we thoroughly implement the spirit of the outline, combine the reality of our park, adhere to the guidance of modern educational ideas and theories, increase the investment in audio-visual equipment in kindergartens, speed up the integration of information technology and courses, strive to improve the information literacy of teachers in the whole park, enhance the ability to use modern educational technology, and continuously improve the educational modernization level of our park.
Second, the work content
(1) Strengthen the construction and management of kindergarten websites.
1. Improve the kindergarten website management system, further strengthen the construction of kindergarten websites and class homepages, maintain and update kindergarten information in time, and make full use of the kindergarten website management platform for timely and rapid external publicity and play an interactive role.
2. Strengthen the contact and communication between kindergarten and parents, kindergarten and society through kindergarten website, strengthen the exchange of educational information among teachers in our kindergarten, provide a learning platform for teachers and preschool education colleagues in the whole kindergarten, and realize the sharing of preschool education resources.
(two) the establishment of audio-visual equipment use and management system.
In order to meet the needs of teachers to use audio-visual equipment, our park will invest an appropriate amount of audio-visual equipment this year, and the maintenance and management of audio-visual equipment will become one of the key points of audio-visual work in this period.
1. Standardize the use of large-scale public audio-visual equipment in the park, such as integrated printers and projectors in multi-function halls, which are operated by audio-visual teachers.
2, seriously implement the rules and regulations of audio-visual equipment use, regular inspection and maintenance of audio-visual equipment, and make maintenance records. Number each audio-visual equipment, carefully register the borrowing and returning of audio-visual equipment, and ensure that the audio-visual equipment is not lost or damaged.
3. Improve the grade group computer use management system. Strictly implement the computer room management system, make the computer responsible for people, eliminate potential safety hazards, ensure the normal use of computers, and incorporate the correct use of computers into the semester work assessment of grade groups.
4. Improve the utilization rate of audio-visual teaching equipment, encourage teachers in the whole park to make full use of audio-visual teaching resources in teaching work, and improve work efficiency and teaching effect.
(3) Improve the professional quality of modern information technology teachers.
1, actively carry out information technology training and create opportunities to organize teachers to participate in various information technology training. Encourage teachers to apply the theoretical knowledge they have learned to their daily teaching work and actively use information technology for teaching activities.
2. Build a teacher exchange platform to realize resource sharing. Teachers' education and teaching exchanges are provided through the teaching resource database of kindergarten website, so as to guide teachers to make full use of modern information technology and better serve teaching.
(four) do a good job in the publicity and data collection of kindergarten activities, and complete all kinds of electronic files at the end of the semester. The electronic filing of kindergarten materials ensures the search of future materials, which is an important basis for kindergarten development research and a witness to kindergarten development.
Third, the main work
1. Make the audio-visual education work plan for this semester in combination with the kindergarten work plan, and publish the work plan on the kindergarten website.
2. Ensure the safety and smoothness of the kindergarten network; Do a good job in computer comprehensive maintenance in the new semester.
3. Complete the creation and maintenance of the freshmen's class homepage.
4. Use kindergarten network to organize teachers to learn practical information technology theory.
5. According to the actual needs of teaching, organize teachers of all grade groups to collectively make teaching courseware and send it to the resource library of the park website to realize the sharing of teachers' resources throughout the park.
6. Organize teachers to observe and discuss audio-visual lessons.
7. Electronic archiving of all kinds of materials during the semester.
8. Make a summary of audio-visual teaching in the semester.
IV. The specific work arrangements are as follows:
moon
Main work
February
1, make the semester audio-visual education work plan;
2. Complete the arrangement of all tapes and CDs for teachers to borrow, and implement the borrowing registration system;
3. Adjust the class cable TV, and check the VCD, booth and power amplifier equipment;
March
1, special training on the application of interactive TV in daily teaching;
2. Information technology education and research activities once a week;
3, 20xx district teacher educational technology ability competition works selection.
April
1, exchange activities: PPT production experience exchange;
2, audio-visual teaching and research group activities once;
3. The construction of kindergarten portal;
May
1, collection of papers, courseware and other resources;
2. Class website evaluation.
June
1. Arrange the photography work to celebrate "June 1st" in advance, so as to prepare for the preservation of materials.
2. Strengthen the management and application of private network;
3. Evaluate and test teachers' multimedia application ability;
4. Summary of work in the first half of the year.
Kindergarten audio-visual education work plan 21. Guiding ideology:
Thoroughly implement the spirit of the outline, focus on audio-visual education in kindergartens, promote the role of informatization in teaching, promote the development of kindergartens with teaching and scientific research, promote the development of kindergartens with modern educational technology research, increase the investment in audio-visual equipment in kindergartens, strengthen the application level of teachers' information technology, increase and enrich the content of online teaching in our kindergarten, and comprehensively promote the growth of teachers with kindergarten-based training.
Second, the specific work:
1. Increase the investment in audio-visual teaching hardware, build a kindergarten teaching resource library, and ensure the effective development of audio-visual teaching activities.
2. Do a good job in the daily service of audio-visual education: the kindergarten regularly plays exercises and group dance music; Maintenance and repair of tape recorders and projectors; Photographic video; Burn VCD;; Classification and lending of tapes and disks;
3, further highlight the characteristics of kindergarten information, do a good job in the declaration and publicity of kindergarten characteristics.
4. Continue to carry out the series of activities of "urban and rural areas work together to build informatization", strengthen contact with twinning units, and promote the interactive exchange of information technology education activities in the two parks, learn from each other and grow together.
5, the national "Eleventh Five-Year Plan" project.
6. Cooperate with the urban training plan and appoint teachers to participate in various training courses in time.
7. Combined with the demonstration of "kindergarten-based course" in teaching and research activities, the class organizes "information technology" courses in turn, and flexibly uses kindergarten-based courseware to organize activities.
8. Organize teachers to participate in courseware making competitions and select outstanding works to participate.
9. Organize teachers to participate in the evaluation of information technology papers and select outstanding papers to participate in competitions.
10, update and upload the content of kindergarten website in time.
1 1. sort out and file the evaluation and acceptance data of provincial demonstration kindergartens.
12. Supervise teachers' multimedia teaching and children's computer lessons and make records.
Kindergarten audio-visual education work plan 3 I. Guiding ideology:
We will fully implement the national, local and district long-term education reform and development plan and the five-year action plan for the development of preschool education in jianye district, study and implement the requirements of the Guide for Learning and Development of Children Aged 3-6, closely follow the work plan of the District Education Bureau, make efforts to publicize and create the information technology characteristics of our kindergarten, continuously improve the information quality of teachers in our kindergarten and their ability to use modern educational technology, speed up the research on the integration of information technology and curriculum, strengthen the audio-visual education in kindergartens, improve the kindergarten teaching resource database, and continue to give it to me.
Second, the specific work
1, set up a kindergarten information technology team, mobilize the strength of kindergarten teachers, organize kindergarten teaching resources, and improve the information technology work for children.
2. According to the project of our school, we will hold a micro-course of teacher information training.
3. Increase the investment in audio-visual teaching hardware, continue to improve the kindergarten teaching resource database, and ensure the effective development of audio-visual teaching activities.
4. Do a good job in the daily service of audio-visual education: the kindergarten regularly plays exercises and group dance music; Maintain and repair tape recorders and physical projectors; Photographic video; Burn VCD;; Classification and lending of tapes and disks;
5. Cooperate with the urban training plan and appoint teachers to participate in various training courses in time.
6. Improve the content of the kindergarten website and create a network platform that is convenient for teachers to use and parents to understand, which can better publicize our kindergarten.
7. Give full play to the role of network propaganda, improve the management ability of class websites, enrich class webpages, broaden family contact channels, strive to develop the characteristics of child-friendly information technology, and innovate educational models through online family education.
8, audio-visual education work summary and evaluation.
Guiding ideology of kindergarten audio-visual education work plan 4:
Social informatization has brought new challenges and new development opportunities to basic education. According to the reality of China's basic education, the Ministry of Education proposes to promote the modernization of education by informationization and strive to realize the leap-forward development of basic education. Efforts should be made to promote the integration of information technology with other disciplines, encourage the wide application of information technology in the teaching of other disciplines, and integrate information technology education into the study of other disciplines.
Implementation objectives:
1. Effectively integrate multimedia technology with the teaching of various disciplines to make the teaching more colorful. In the teaching of various subjects, multimedia courseware is used to create teaching situations. Beautiful and interesting multimedia courseware creates rich situations, so that children have an immersive feeling and further develop their imagination.
2. Use the vivid characteristics of multimedia to solve the teaching difficulties. Multimedia courseware uses words, sounds, lights and pictures to stimulate children's brains in all directions, mobilize children's initiative in learning, and easily solve difficulties in teaching.
3. Create an environment to inspire children's thinking and let them speak in an orderly way. Teachers use multimedia courseware to make some interesting situations in children's daily life.
Specific work:
First, the goal of information technology research and education
1. Effectively integrate multimedia technology with the teaching of various disciplines to make the teaching more colorful.
In the teaching of various subjects, multimedia courseware is used to create teaching situations. Beautiful and interesting multimedia courseware creates rich situations, so that children have an immersive feeling and further develop their imagination.
2. Use the vivid characteristics of multimedia to solve the teaching difficulties.
Multimedia courseware uses words, sounds, lights and pictures to stimulate children's brains in all directions, mobilize children's initiative in learning, and easily solve difficulties in teaching.
3. Create an environment to inspire children's thinking and let them speak in an orderly way. Teachers use multimedia courseware to make some interesting situations in children's daily life.
Second, the specific measures:
(1) teacher.
1, the teacher is proficient in computer operation.
Using flash, authorware, electronic whiteboard and other software to design and make multimedia courseware can carry out computer-aided teaching activities, that is, preschool teachers can use computer-centered rich teaching resources to improve traditional teaching, or provide a learning environment for children to learn through interactive dialogue with computers. For example, let the children in the middle class distinguish between self-centered left and right. The teacher connects the computer with the projector, and the children can fly around with the cartoon butterfly carefully designed by the teacher to identify the direction. In the interactive game with the computer, children happily and independently mastered the method of distinguishing right from left.
2. Create a good hardware environment and a good software environment.
Create a good hardware environment and establish a classroom multimedia teaching system and computer room. That is, multimedia computer is the core, supplemented by projectors, video display tables, imagers, teachers' computers, children's computers and other multimedia teaching equipment, as well as corresponding teaching software and teaching materials. Teachers' guidance in computer teaching activities is the soft environment of computer games.
3. Arrange the time reasonably according to the children's age characteristics.
On the one hand, it satisfies children's game needs and stimulates the cultivation of children's exploration ability. For example, twice a week, small class computer time 16 minutes, middle class computer time 20 minutes, large class computer time 25 minutes.
4. The application of computer information technology can broaden children's horizons, cultivate children's interest in game activities and improve the effect of teaching and parenting activities.
Because of the computer's powerful performance ability, especially the ability to dynamically show some phenomena, it can show microscopic phenomena that are difficult to show by other means. For example, exploring how blood flows in the human body. Representing past process events; Dynamic phenomena that need to be observed repeatedly; Some scientific phenomena that children are curious about. Such as: tornadoes, earthquakes, volcanoes; The relationship between the moon and the earth and so on. At the same time, teachers can design and choose computer multimedia courseware and teaching software according to the age characteristics of children in this class, so as to make things more intuitive and concrete, adapt to the figurative and visual characteristics of children's thinking, and meet the psychological characteristics of children's strong curiosity and thirst for knowledge. It is beneficial to deepen children's understanding of things, cultivate children's good attention and interest in learning, and get twice the result with half the effort, which is difficult to achieve in traditional teaching.
(2) children.
1, computer information technology to cultivate children's lively and cheerful personality, so that children can grow up physically and mentally.
In kindergarten life, some human-computer interaction and dialogue activities and some computer games are carried out. Some game scenes are designed by computers, which will send out voice prompts and questions, so that children can immerse themselves in the game and answer questions boldly. In front of the computer, children can make choices and judgments by clicking the mouse. When the answer is correct; A cartoon image of praise will appear. If you make a mistake, encourage your child to continue exploring. The picture is beautiful and the sound is pleasing to the ear. The vivid cartoon images on the picture can arouse children's interest, use their hands and brains, and urge them to think positively. On the basis of obtaining a lot of information, children will spontaneously discover, explore and experience the fun of game activities. There are also some games that need two children to finish at the same time. In the process of completion, children help each other, unite and help each other, discuss freely, experience the joy of computer virtual games, and promote the healthy development of children's body and mind.
2. Using computer information technology and multimedia teaching methods to promote the development of children's language expression ability.
Language is the material shell of thinking, and language reflects the inner world of children. Through well-designed computer programs, such as vivid cartoons and beautiful prompt language, teachers create a scene where children want to say, dare to say, like to say, have the opportunity to say and respond positively, and conduct situational dialogues repeatedly to help children retell stories, familiarize themselves with nursery rhymes, entertain and educate, deepen their impressions, help children master them quickly and improve their language expression ability.
3. Computer games promote the formation of children's good moral quality.
Teachers choose appropriate software to achieve teaching objectives through the interaction between children and computers. Create various scenarios for children, such as: "Let children judge which behaviors are civilized? What behaviors are bad? " Another example is: "Which baby is better?" Wait for the content, let the children judge. By repeatedly operating the computer, children can form a correct behavior orientation in the process of judging right and wrong, which is conducive to the formation of good moral quality of children. This is the charm of multimedia teaching method.
(3) Family education.
Multimedia technology and internet technology are organically combined to establish the kindergarten's own website and do a good job in family education.
Kindergartens set up their own websites, regularly publicize new parenting concepts to parents on the webpages, give timely feedback to parents, provide parents with counseling materials and illustrated kindergarten curriculum content, exchange excellent parenting experiences and convey modern preschool education concepts. Spread the theme of kindergarten culture and create a good kindergarten environment atmosphere. Teachers exchange ideas with parents through message boards and e-mails, and establish a brand-new way of communication.
Third, the teacher's subject integration course display (to be determined).
Some teachers take the lead, and young and middle-aged teachers strive for a class every semester, organize seminars after class, and promote good experiences.
Fourth, after-school salon, the general conclusion.
1, with the teaching and research group as the unit, discuss the preparation before class and the experience after class in time.
2. Invite experts in this field to visit the school and ask the teacher for advice in the form of discussion.
3. Teachers are required to surf the Internet, apply for blogs (from schools, districts and cities) and exchange experiences, master more advanced information technology and educational technology integrating disciplines, and serve education and teaching.
This semester, teachers are required to learn relevant theories on the basis of summing up experience, write audio-visual teaching papers and encourage them to be published.
Guiding ideology of kindergarten audio-visual education work plan 5:
Social informatization has brought new challenges and new development opportunities to basic education. According to the reality of China's basic education, the Ministry of Education proposes to promote the modernization of education by informationization and strive to realize the leap-forward development of basic education. Efforts should be made to promote the integration of information technology with other disciplines, encourage the wide application of information technology in the teaching of other disciplines, and integrate information technology education into the study of other disciplines.
Implementation objectives:
1。 The effective combination of multimedia technology and teaching of various subjects makes teaching more colorful. In the teaching of various subjects, multimedia courseware is used to create teaching situations. Beautiful and interesting multimedia courseware creates rich situations, so that children have an immersive feeling and further develop their imagination.
2。 Using the vivid characteristics of multimedia to solve teaching difficulties. Multimedia courseware uses words, sounds, lights and pictures to stimulate children's brains in all directions, mobilize children's initiative in learning, and easily solve difficulties in teaching.
3。 Create an environment to inspire children's thinking and let them speak in an orderly way. Teachers use multimedia courseware to make some interesting situations in children's daily life.
Specific work:
First, the goal of information technology research and education
1。 The effective combination of multimedia technology and teaching of various subjects makes teaching more colorful.
In the teaching of various subjects, multimedia courseware is used to create teaching situations. Beautiful and interesting multimedia courseware creates rich situations, so that children have an immersive feeling and further develop their imagination.
2。 Using the vivid characteristics of multimedia to solve teaching difficulties.
Multimedia courseware uses words, sounds, lights and pictures to stimulate children's brains in all directions, mobilize children's initiative in learning, and easily solve difficulties in teaching.
3。 Create an environment to inspire children's thinking and let them speak in an orderly way. Teachers use multimedia courseware to make some interesting situations in children's daily life.
Second, the specific measures:
(1) teacher
1。 Teachers are proficient in operating computers.
Using flash, authorware, electronic whiteboard and other software to design and make multimedia courseware can carry out computer-aided teaching activities, that is, preschool teachers can use computer-centered rich teaching resources to improve traditional teaching, or provide a learning environment for children to learn through interactive dialogue with computers. For example, let the children in the middle class distinguish between self-centered left and right. The teacher connects the computer with the projector, and the children can fly around with the cartoon butterfly carefully designed by the teacher to identify the direction. In the interactive game with the computer, children happily and independently mastered the method of distinguishing right from left.
2。 Create a good hardware environment and a good software environment
Create a good hardware environment and establish a classroom multimedia teaching system and computer room. That is, multimedia computer is the core, supplemented by projectors, video display tables, imagers, teachers' computers, children's computers and other multimedia teaching equipment, as well as corresponding teaching software and teaching materials. Teachers' guidance in computer teaching activities is the soft environment of computer games.
3。 Arrange time reasonably according to children's age characteristics.
On the one hand, it satisfies children's game needs and stimulates the cultivation of children's exploration ability. For example, twice a week, small class computer time 16 minutes, middle class computer time 20 minutes, large class computer time 25 minutes.
4。 The application of computer information technology can broaden children's horizons, cultivate children's interest in game activities and improve the effect of teaching and parenting activities.
Because of the computer's powerful performance ability, especially the ability to dynamically show some phenomena, it can show microscopic phenomena that are difficult to show by other means. For example, exploring how blood flows in the human body. Representing past process events; Dynamic phenomena that need to be observed repeatedly; Some scientific phenomena that children are curious about. Such as: tornadoes, earthquakes, volcanoes; The relationship between the moon and the earth and so on. At the same time, teachers can design and choose computer multimedia courseware and teaching software according to the age characteristics of children in this class, so as to make things more intuitive and concrete, adapt to the figurative and visual characteristics of children's thinking, and meet the psychological characteristics of children's strong curiosity and thirst for knowledge. It is beneficial to deepen children's understanding of things, cultivate children's good attention and interest in learning, and get twice the result with half the effort, which is difficult to achieve in traditional teaching.
(2) children.
1, computer information technology to cultivate children's lively and cheerful personality, so that children can grow up physically and mentally.
In kindergarten life, carry out some human-computer interaction and dialogue activities, carry out some computer game activities, design some game scenes through computers, and make sounds.
Tips and questions, let children immerse themselves in the game and answer questions boldly. In front of the computer, children can make choices and judgments by clicking the mouse. When the answer is correct; A cartoon image of praise will appear. If you make a mistake, encourage your child to continue exploring. The picture is beautiful and the sound is pleasing to the ear. The vivid cartoon images on the picture can arouse children's interest, use their hands and brains, and urge them to think positively. On the basis of obtaining a lot of information, children will spontaneously discover, explore and experience the fun of game activities. There are also some games that need two children to finish at the same time. In the process of completion, children help each other, unite and help each other, discuss freely, experience the joy of computer virtual games, and promote the healthy development of children's body and mind.
2. Using computer information technology and multimedia teaching methods to promote the development of children's language expression ability.
Language is the material shell of thinking, and language reflects the inner world of children. Teachers create a scene that children want to say, dare to say, like to say, have the opportunity to say and respond positively through well-designed computer programs, such as vivid cartoons and beautiful ones.
Prompt language, repeat situational dialogues, help children retell stories, be familiar with children's songs, entertain and educate, deepen their impressions, help children master them quickly and improve their language expression ability.
3. Computer games promote the formation of children's good moral quality.
Teachers choose appropriate software to achieve teaching objectives through the interaction between children and computers. Create various scenarios for children, such as: "Let children judge which behaviors are civilized? What behaviors are bad? " Another example is: "Which baby is better?" Wait for the content, let the children judge. By repeatedly operating the computer, children can form a correct behavior orientation in the process of judging right and wrong, which is conducive to the formation of good moral quality of children. This is the charm of multimedia teaching method.
(3) Family education
Multimedia technology and internet technology are organically combined to establish the kindergarten's own website and do a good job in family education.
Kindergartens set up their own websites, regularly publicize the new concept of parenting on the webpages, give feedback to parents in time, provide parents with counseling materials and illustrated kindergarten curriculum content, exchange excellent parenting experiences, and convey modern preschool education concepts. Spread the theme of kindergarten culture and create a good kindergarten environment atmosphere. Teachers exchange ideas with parents through message boards and e-mails, and establish a brand-new way of communication.
Three. Introduction to Teachers' Subject Integration Course (to be determined)
Some teachers take the lead, and young and middle-aged teachers strive for a class every semester, organize seminars after class, and promote good experiences.
Fourth, after-school salon, summing up the paper.
1。 Take the teaching and research group as the unit, and discuss the preparation before class and the experience after class in time.
2。 Invite experts in this field to visit the school for guidance, and teachers can ask for opinions in the form of discussion.
3。 Teachers are required to surf the Internet, apply for blogs (in schools, districts and cities) and exchange experiences, master more advanced educational technology integrating information technology with disciplines, and serve education and teaching.
4。 This semester, teachers are required to learn relevant theories, write audio-visual teaching papers and encourage them to be published on the basis of summing up experience.